The Video Bulletin: Episode 11 This week, we recap the current Halo Championship series standings and schedule, go inside 343 with Executive Producer Josh Holmes, and we play indie game #IDARB with Frank O’Connor.
Halo Community Update 2.9.15 https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-2-9-15 Since last week’s blog, I’ve received a fair bit of questions similar to and along the lines of “Does this mean the written Bulletin has returned?” and “Will there be a written update along with every video Bulletin?” While I haven’t quite determined the day of the week for these updates just yet, the weekly written update has indeed returned. Below, you’ll find the latest of what's going on inside the studio walls, and more specifically, progress and status updates on MCC and Halo 5: Guardians. Halo: The Master Chief Collection After further evaluation, the team has determined that that final testing for the content update will be completed internally, and we will not be conducting a beta test for the next CU. Also, it was determined that the additional time and work devoted to the beta would’ve actually postponed the public availability of the content update. Lastly, there were some added challenges surrounding the CU beta – including an extra series of required updates and rollbacks - that made us take a step back and reexamine the CU beta. Ultimately, this plan will allow us to deliver the smoothest possible experience, and ensure that the next content update becomes available as soon as possible. Progress on the CU continues, and we’ll work to provide an ETA once the final date is locked. As stated last week, our current focus and priority remains delivering the upcoming improvements to the matchmaking and party systems, but the team is also working on and prioritizing additional items beyond this, and I look forward to discussing these – a lot more – as we get closer to those updates. Lastly, the playlist team is looking to update the playlist lineup with some new options that were mentioned last week, with the soonest additions coming in the form of Team Snipers and an updated cross-game Rumble Pit playlist. Team Snipers will temporarily replace SWAT as the featured playlist, and Rumble Pit will replace Halo 2: Anniversary Rumble. The objective-only playlist is receiving finishing touches and spot checks, but will not be part of this update. As we’ve stated previously, we’re keeping an eye on data and feedback to determine which playlists stay in the mix, and which are swapped out for new experiences. Relic As we announced just before the holidays, we’re re-imagining Relic, the legendary Halo 2 map, and bring it to life in Halo 2: Anniversary. Relic was selected not only due to its popularity, but also how it complements the suite of H2A maps and adds another map fitting for 12-16 players. Our friends over at Certain Affinity have begun development of the Relic remake, and over the course of the next few months, we’ll take you behind the scenes on the development process. For the first part in the series, we’re unveiling some concept art, and have provided wallpaper versions for your desktop. Follow the link below to check out the wallpapers. https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-2-9-15
The Video Bulletin: Episode 12 Each week, The Bulletin brings you the latest Halo news, game updates, and exclusive reveals direct from the source at 343 Industries. This week, we recap the current Halo Championship Series standings and schedule, go Inside 343 with writer Jeff Easterling, get a sneak peek at the latest Halo novel, New Blood, and check out our Fresh Picks for the week.
Halo Community Update 2.18.15 https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-2-18-15 This week, we’re digging back into the latest on MCC content and playlist updates as well as the latest progress on Relic. Let’s get to it. Halo: The Master Chief Collection Content Updates Over the past few weeks, we’ve been completing work on the upcoming content update, which will improve stability, matchmaking, the party and invite system, and more. As we announced previously, this content update includes fundamental changes to the aforementioned systems, and making and validating these changes requires substantial time beyond what was required for prior updates. We’re happy with the progress on the next CU, with significant progress being made on big and small issues, and we’re being diligent in gameplay and stress testing to ensure that it is a meaningful update. While we haven’t yet locked an exact release date of this CU, the work is in its final stages of testing and bug squashing is well underway. The next time we communicate regarding the status of the upcoming CU, we will provide a definitive timeframe for its availability. Halo: The Master Chief Collection Playlist Updates Last week, Team Snipers replaced SWAT as the featured playlist, and we expanded Rumble Pit to add Halo 3 and Halo 4. Many of you have asked why SWAT nor Team Snipers have Halo 3 variants included, and this is due to a Halo 3-specific issue regarding non-default map variants that we’re working to fix. Once resolved, custom map variants (tournament maps, maps with specific on-map weapons, Forge maps, etc.) will be included into permanent and featured playlists. We’d also like to thank you for your feedback on the newly added playlists, and which games and game types you’d like to see swapped or added. Lastly, we’ll continue to keep you updated with what’s coming in the future via this blog – stay tuned for more on upcoming playlists and updates to the current lineup. Relic Artists, developers, multiplayer testers, and more continue to hammer away on the reimagining of Relic in Halo 2: Anniversary. This week, the talented folks at Certain Affinity provide us with a bit of background on the inspiration for the remake, where it’s headed, and also a new visual sneak peek. The Halo 2 multiplayer map Relic is based on the concept of a lone, ancient Forerunner monolith standing amid a vast ocean on Delta Halo. While this new incarnation of Relic certainly stays true to its origins, there are several thematic updates which should provide a new experience in familiar territory. The mysterious weathered Forerunner architecture has been updated to reflect the aesthetic depicted in Halo 2 Anniversary. The mood and drama of the environment has been increased significantly; thick cloud cover dots the island terrain with dapples of cool shadow, while ominous thunderheads loom on the horizon. The island itself is revealed to be an underwater landmass of sand, rock, and coral that has been recently exposed by significant tidal changes. The UNSC have built a modular research platform atop the remains of the Forerunners’ ancient monument. Ultimately, as with the other multiplayer maps produced for Halo 2: Anniversary, the goal is to add yet another layer of depth and mystery to what are already memorable, fan-favorite locations. - Michael Pedro, Lead Concept Artist A new look at Relic I’ll be back next week with the latest on the above and more. Until then, - Bravo
This week, we recap on the current Halo Championship series standings and schedule, we take a ride in the Warthog, and Jay and Bravo disagree about which Halo character they are.
This week, we come to you from the Gamers for Giving charity event where we interview the founder of the Gamers Outreach Foundation, and recap all the excitement from the Halo Championship Series tournament.
Twitch Plays Halo Watch it while you can, because I don't see this going on much longer. It's literally impossible, but mildly entertaining. http://www.twitch.tv/twitchplayshalos
Halo Community Update 2.27.15 - https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-2-27-15 This week, we’ve got the latest on MCC content and playlist updates as well as some extra Halo 5: Guardians Beta stats and notable accomplishments. Let’s get into it. Halo: The Master Chief Collection Content Updates We’re pleased to announce that our upcoming content update, which will improve stability, matchmaking, the party and invite system, and more, is now complete and has been submitted to the certification process. Within the next few days, we’ll provide details on timing and content. Halo: The Master Chief Collection Playlist Updates The next featured MCC playlist in the rotation is Team Ball – a collection of Team Oddball and Ricochet variants from across the titles. Both SWAT and Snipers have proved to be quite popular, and you can rest assured knowing that they’ll both return to the rotation, and possibly as permanent additions to the lineup if they remain in high demand. The same applies to Team Doubles, Team Objective, and more featured playlists that are in the works. Halo 5: Guardians It seems as if you’ve enjoyed the extra stats and info from the beta in earlier updates, so I dug around a bit more to pull out some noteworthy numbers and performers. Take a look below. Spoiler Total Kills by Power Weapon 1.Sniper Rifle - 6,606,200 2.Prophets' Bane - 5,619,094 3.Rocket Launcher - 1,675,608 4.Hydra Launcher - 1,507,844 Top 5 Matches Played 1.ValkyrieRequiem - 844 2.General WDC - 803 3.DTOXBrazil - 775 4.SSlCK - 768 5.Zapity Zap Zap - 715 Top 5 Breakout Wins 1.P90 the Pyro - 272 2.SolCrystal - 217 3.Oc6oph - 194 4.CoNaDIaN - 192 5.ReG xLimiTedx - 188 Congrats once again to the above top performers for dominating the beta, and another thank you to all of you who helped shape Halo 5: Guardians multiplayer. I look forward to digging more into what’s to come for H5 in the future, but this, my friends, will have to do for now. I’ll be back soon with more on all of the above, including the latest details regarding the upcoming MCC CU. Until then, Bravo
Just a few hours ago, the long awaited patch that aims to address problems with the party system and matchmaking of The Master Chief Collection was released. The full patch notes are below. 3.3.15 Halo: The Master Chief Collection Content Update Notes https://www.halowaypoint.com/en-us/community/blog-posts/3-3-15-halo-the-master-chief-collection-content-update-notes The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update, which focuses on matchmaking, party stability, title-specific improvements, and more. Below, you’ll find a summary what is included in today’s update: Matchmaking Made a variety of updates to improve matchmaking performance and success rates Improved matchmaking search times/time to match Improved stability throughout the matchmaking process across all titles Parties Improved party stability Halo 2 Made improvements to multiplayer shot registration Improved campaign stability across a variety of levels Addressed stability issues for matchmaking and custom games Fixed issues around resuming H2A Campaign from “remastered” mode Improved medal display consistency Halo: CE Fixed issues regarding aim assist which resulted in the reticle being pushed away from an enemy Improved shot registration consistency between host / client in peer-to-peer custom game matches Resolved a variety of UI inconsistencies, including team color randomization, medals, and in-game scoreboard display Let us know about your experience, and check back for details as the team continues work on next month’s content update.
So far it's worked fantastically for me. Matches are quick, balanced, and I haven't had an uneven game yet. I figuratively cried tears of joy last night realizing I could finally play Halo 2 online/ I never had the chance on the original Xbox. All matchmaking really needs at this point is a postgame lobby and ranks (and H3's aim acceleration fixed). Hoping the next CU focuses on Forge and a file browser.
No wonder aiming in Halo 3 was so horrible. This entire time I thought my aim just blew out after years of not practicing. I've had to crank the sensitivity down to 1 to make it manageable.
Halo: The Master Chief Collection Update 3.13.15 Thank you for your support, patience, and engaged feedback since we launched Halo: The Master Chief Collection. Our most recent content update has normalized and improved matchmaking and the in-game experience for the majority of fans. We at are continuing to work to improve that experience with the Master Chief Collection. Your passion for Halo is what has fueled our team these past months and inspired the project in the first place. We have another content update coming in April (we’ll be doing some things on the server side to help improve the experience between updates), and we’ll provide more details as we get closer to launch. We have an ongoing commitment to our fans to make this experience the best it can be. We want fans playing and enjoying this collection for years, and you’ll continue to see improvements to the experience in the coming months to support that goal. Halo 3: ODST and Relic on the Way Read more here - https://www.halowaypoint.com/en-us/...lo-the-master-chief-collection-update-3-13-15
Each week, The Bulletin brings you the latest Halo news, game updates, and exclusive reveals direct from the source at Industries. This week, we come to you from PAX East in Boston, where we hosted the Season 1 Finals for the Halo Championship Series and gave attendees some hands-on time with Halo 5: Guardians.
Naded's team Str8 is no more...he will be teaming with Contra and Ryanoob. Ninja got kicked from Cloud 9 and more recently Denial.
Published on Mar 27, 2015 Each week, The Bulletin brings you the latest Halo news, game updates, and exclusive reveals direct from the source at 343 Industries. This week, get a look at Halo: Escalation #16, start to Find the Truth, and join Jay for a chat with 343’s Franchise Manager Corrinne Robinson about the Halo novels coming in 2015.