Sapphire

Discussion in 'Halo 3 Mini Game Maps' started by Chipsinabox, May 26, 2008.

?

What is your favorite rave game-type?

  1. Team Raver

    52.4%
  2. Raveball

    19.0%
  3. Raving Riot

    4.8%
  4. Rave Flag

    23.8%
  5. Rave King

    0 vote(s)
    0.0%
  6. Rave (Juggernaught)

    0 vote(s)
    0.0%
  7. Rave Bomb

    0 vote(s)
    0.0%
  1. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

    Messages:
    5,549
    Likes Received:
    159
    while i dont understand the teleporters importance, i am insanely inlove with the style and look of the map. it inspires me on many levels to be more asthetic with alot of my maps. keep up with this style and you'll be one of my favorite forgers.

    4.8/5
     
  2. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0
    If your team is stuck in the base because the other team is pushing a heavy Offense, you can get out by the teles to break up their push.
     
  3. RadiantOpaque

    RadiantOpaque Ancient
    Senior Member

    Messages:
    30
    Likes Received:
    0
    This map looks fantastic, instant DL if I didn't have the RRoD.

    I really like the aesthetic touch you put on this map with the "core-like" structure you have in the middle. I'm not so sure about the whole needler aspect. But it looks fun anyways.
     
  4. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

    Messages:
    5,549
    Likes Received:
    159
    yeah i figured it out right after we started our first team game on it. lol
     
  5. many popes

    many popes Ancient
    Senior Member

    Messages:
    567
    Likes Received:
    0
    Just wondering, what software you use for the panoramics? (I've tried on quite afew things but i never get a clean finish)

    It's a good mix of competitive and aesthetic and i think you must have a needler obssesion looking at those pics >.< 10/10

    EDIT: Looking back i read about the "rave" gametype anbd realised why there was so many needlers. I think i might make a map which can use rave gametypes because it looks really fun.
     
    #45 many popes, May 27, 2008
    Last edited: May 27, 2008
  6. DRiSCOLL

    DRiSCOLL Ancient
    Senior Member

    Messages:
    1,404
    Likes Received:
    3
    wow looks really cool u payed great attention to detail nd it has some new good features, this is a must download
     
  7. locoidontknow

    locoidontknow Ancient
    Senior Member

    Messages:
    283
    Likes Received:
    2
    This is a really good looking map, very well interlocked. I especially like the middle energy thing. I am going to try it out with my friend this evening.

    On another subject. I understand that you may lot like short posts, but I dont always have a story to write for every map. I usually dont comment extensively on a map unless its really impressive. The people who make the maps appreciate my comment and dl.
     
  8. DTA MoonDawg

    DTA MoonDawg Ancient
    Senior Member

    Messages:
    56
    Likes Received:
    0
    Qued, looks awesome!
     
  9. CASHnDASH

    CASHnDASH Ancient
    Senior Member

    Messages:
    38
    Likes Received:
    0
    I walked through this one earlier. Great map !!! Loved the way it felt like i was on a completely different map. It kind of felt like a "Campaign Mission" from the single player or something...lol. Great interlocking and layout...8.5/10
     
  10. Chipsinabox

    Chipsinabox Ancient
    Senior Member

    Messages:
    1,920
    Likes Received:
    1
    Thank you for your comment. I am glad to see that some people do actually read the description. I am sorry it isn't longer or has a story line attached. When I publish maps on ForgeHub, I like to let my pictures do most of the talking (pictures are worth 1000 words). Though adding stories sometimes does contribute a little more to the atmosphere during gameplay, it's just not my cup of tea. To me, stories enforce the forger's own sense of imagination onto the player, sometimes spoiling the fun factor. I like to keep the possibilities open, I let them think whatever possible about the map. One person may think its part of a campaign mission, another may think it's a factory of sorts. Sometimes it's just impossible to describe what the map truly is, and just to keep it a mystery. =]



    Again, thank you for the positive comment. I use Photoshop CS3. I am not aware of any other programs you can use for panoramas at the moment. If you would like, you can provide me with some photographs, screenshots, etc... and I will happily make panoramas for you.
     
    #50 Chipsinabox, May 27, 2008
    Last edited: May 27, 2008
  11. T3CH N9NE

    T3CH N9NE Ancient
    Senior Member

    Messages:
    35
    Likes Received:
    0
    Wow. This looks amazing. I suddenly have an immense amount of inspiration and ideas pouring out of my head, just from looking at your screenshots. Pristine interlocking, and looks like great gameplay! I will dl and review once my RRoD is fixed. Great map! I hope to see more from you in the future!
     
  12. FordCalvin

    FordCalvin Ancient
    Banned

    Messages:
    197
    Likes Received:
    3
    This is amazing. That is the best interlocking I have ever seen. You are one of the best Forgers here on ForgeHub and I hope this get on the front page. This is amazing. Congrats on a job well done! :)
     
  13. Markkus

    Markkus Ancient
    Senior Member

    Messages:
    409
    Likes Received:
    0
    Its a great map. A good interlocking aswell!
     
  14. OddWorld17

    OddWorld17 Ancient
    Senior Member

    Messages:
    246
    Likes Received:
    2
    ok i have a great idea for one sided assault! what u do is u plant the bomb inside the nuclear reactor thing and then u have fusion coils in their laying on the bottom and then BOOM! But Great map i love the sloped walking area where the custom power up is! but i especially like the nuclear reactor thing that gives it that mystery feel and aesthetic look! Amazing map! 10/10
    Good Luck on any future maps
    Peace
     
  15. Chipsinabox

    Chipsinabox Ancient
    Senior Member

    Messages:
    1,920
    Likes Received:
    1
    Thank you for your suggestion. Although it would be pretty neat to plant the bomb there, that would require me to lengthen the gap between the sets of wall corners that make up the structure. This would destroy the overall feel in other game types like flag and vip. Still, I am grateful for your positive remark toward my map. (Im giving you a good rep)

    cheers
     
  16. Legacy of Wars

    Legacy of Wars Ancient
    Senior Member

    Messages:
    306
    Likes Received:
    0
    when i played it a few days ago wit friends in 2 on 2 and 3 on 3 we were all lovining how fast paced it was and admiring the cleaness of the map...(we thot it was fast paced at least, everybody ended wit over 100 kills on rave flag cuz we were to eavenly matched after 30min of playin)
     
  17. Arch3m

    Arch3m Ancient
    Senior Member

    Messages:
    601
    Likes Received:
    0
    Beautiful map. I may have to "borrow" some elements from it.

    Q'd.
     
  18. LIGHTSOUT225

    Senior Member

    Messages:
    5,576
    Likes Received:
    5
    First things first, well done, sir. Gorgeous map. I haven't had the pleasure of playing it yet, but hopefully I will get the opportunity to in the near future. I love your use of the shield doors, as well as the window panels hanging a but from the ceiling. They all add to the already great atmosphere of the map. My only reservations I have were the extremely high number of plasma grenades. Why so many? After i noticed it, I thought at first that perhaps I missed something in the description of the map, however when I cam back to check, I had to ask. Any particular reason? Surely even with 10s respawn times that many aren't necessary. I can't remember the specific number, but it was definitely over 15. Seemed a bit over the top, but perhaps that was your intention. Anyway, like I said, you've done a great job with this map, and I'm definitely looking forward to seeing your future work.
     
  19. Chipsinabox

    Chipsinabox Ancient
    Senior Member

    Messages:
    1,920
    Likes Received:
    1
    Thank you for your comment. The reason there are so many plasma grenades, is its goes with the game type(s)
     
  20. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0

    In addition to what you said, it's so there's always a healthy supply, seeing as a major portion of of the "rave" experience is due to many bright colored lights.


    If anyone wants some sweet trance/house/DnB mixes you can get some here.
     

Share This Page