12-16 Players Shelter Cove

Discussion in 'WIP - Works In Progress' started by Behemoth, Sep 9, 2013.

  1. Behemoth

    Behemoth The Man With No Face
    Senior Member

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    Hello everyone. I've been working on a new project I think you all might enjoy. Shelter Cove is a smaller big team map, based on a shipyard. The reason for this maps creation was for me to break out and theme something. I was challenged by Mr. Squally to make a 6v6 shipyard, featuring a playable and balanced ship.

    More info to come.

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    Dax likes this.
  2. Chronmeister

    Chronmeister Blockhead
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    This looks really nice. I hope you invite me to any testing you do on this. I am looking forward to playing on it.
     
    Behemoth likes this.
  3. Behemoth

    Behemoth The Man With No Face
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    Thanks man, I'll be sure to get you in on testing.
     
  4. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Holy poo, this looks sick. I'll be around to help out if you ever need it. I miss talking to you, Behemoth. We need to rekindle our relationship and forge/chat.
     
  5. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    FYI, because I think you and many others may not know this, the 'Testing' prefix is intended for people setting up testing lobbies where everyone can test their map, such as the TCOJ Testing lobby.
    Map Preview threads should not use the 'Testing' prefix. The prefix on Map Preview threads should list the intended player count for the map. For now, I'm going to change the thread prefix to '12-16 Players'. If you would prefer a different player count (8-12?), feel free to edit it yourself, or contact myself or another staff member and we'll change it for you.
     
  6. Behemoth

    Behemoth The Man With No Face
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    Woops, sorry about that. When I posted this, the drop-down was white with no text for me, so I chose the first one and forgot it's actual meaning. Thanks for the heads up, Chunk.
     
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  7. a Chunk

    a Chunk Blockout Artist
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    Gotcha. The white text on white background on the drop down menus definitely needs to change. It's pretty much impossible to read.
     
    Behemoth likes this.
  8. Behemoth

    Behemoth The Man With No Face
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    Updates:

    *Cross-map LoS blocked
    *KotH, Extraction, CTF, and Flood supported
    *Revision of Ghost Layout
    *Third hard-route to Red Building

    For anyone who would like to test soon, I'll be gathering a lobby on Friday night around 11 or 12 P.M. PST.
     

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