Or it could just be some random image from their files while making the maps and means nothing at all but the admin on waypoint are acting like it could be something in the hopes of generating more interest in their game again.
Anyone know how much more taxing the new Forge is in terms of hardware? I'd imagine that with dynamic lighting implemented in the new forge, rendering shadows on top of a massive level would be SO strenuous on the Xbox 360's hardware, considering how Reach's Forge World pushed several limits without having all of the fancy new Forge additions.
Am I the only one who thinks that dynamic lighting actually made a negative impact on Halo 4? Like, it really seems like every map (good and bad) that I see just look so depthless. It also doesn't help that the objects have such shitty and rushed textures either. That's just me though.
It's a blessing and a curse, IMO. It looks really cool when you make structures that aren't way too intricate, but when you make maps that are 100% indoors, the entire thing looks blackened. However, it's pretty good that you can turn it off for specific pieces if you make them spawn after the game begins (so 1 second into the loadout screen)
New TU Details The first and last options seem interesting. Also, I guess I'll have to stop abusing camo and go back to PV.
New TU Details The first and last options seem interesting. Also, I guess I'll have to stop abusing camo and go back to PV.
That's little extreme. I haven't been killed with one since the patch. It's basically a non-EMP PP now.
I disagree. I almost got an overkill with it like 2 days ago, only reason I didn't was because I choked. It's definitely been nerfed, but not enough to stop it being a close range monster. I still wreck with it.
Watch the vid. Also the comments when I watched it earlier were all about "Yay finally we get forgeworld back!!!"
So 343's GDC Pannel pissed off all of Waypoint, which I'm kinda glad to see because, for once, I'm not seeing butthurt fanboys spew **** through their keyboards, lowering everyone else's brain-cell count. 343 openly talked about how they wanted Halo 4 to be much more casual, and used this as their slide: Every fanboy that was disappointed with a lot of core gameplay changes, but defended the dirt 343 walked on because they were hopeful that things would pick up, just died a bit inside.
As stupid as that image is casual players far outnumber competitive ones. In the end they did what applies to the larger part of the masses. They still could have been better about catering to both, though.