Gristle

Discussion in 'WIP - Works In Progress' started by PA1NTS, Mar 6, 2013.

  1. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    #1 PA1NTS, Mar 6, 2013
    Last edited: Mar 27, 2013
  2. theSpinCycle

    theSpinCycle Halo Reach Era
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    Hey, this one :p

    Encounters in the center room felt kinda awkward and the lower jetpack area seemed like it could use an extra connection or two - it seemed somewhat isolated. The narrow doorways also played somewhat stale.

    Apart from that, I liked this map. Spawning was good, everything's clean-looking, weapon set seemed alright as well (although putting a power weapon at top green might be too much), and overall layout is nice. I'd be surprised if neither this nor Anvil made it further in the contest.
     
  3. Vincent Torre

    Vincent Torre Ancient
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    You've got a kickass style PA1NTS. Never change.
     
  4. Fenix Hulk

    Fenix Hulk Ancient
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    Edit: lol, noticed you posted the link after I wrote. Anyways, I had a lot of fun playing on this map and one of the best 2v2's I've played yet. It seems to be a perfect size for 2v2.
     
    #4 Fenix Hulk, Mar 6, 2013
    Last edited: Mar 6, 2013
  5. PA1NTS

    PA1NTS Forerunner
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    Nahhh, you're wrong.
    Just kidding. I'll work on those things you mentioned.

    By the way, the concussion rifle has no spare clips.

    It's because I look up to people like you.

    Thanks Hulk. Your video format is perfect. Hope you don't mind if you're my new go-to video guy.
     
    #5 PA1NTS, Mar 6, 2013
    Last edited: Mar 6, 2013
  6. Behemoth

    Behemoth The Man With No Face
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    Bro. Brobro.
    I want to play this very badly. All I got to do was help test flag respawn zones for five minutes :/
    Like always, this map is gorgeous.
    My only complaint, without having played it, would be that some areas in the center feel a tad claustrophobic.
    Other than that, top notch stuff. :D
     
  7. Audienceofone

    Audienceofone Forerunner
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    This looks pretty different than the games I played with you the other day! This all looks great, though the plasma grenade tunnel worries me. It seems too fast a route, especially for flag, between the initial spawns. Still, I'm sure that testing will decide that. The new entrances at storm rifle spawn and the green walkway look to be great for the game, and I'm a fan of the purple antenna being gone. It was sort of in the way. I'd still like to see another LoS blocker in that area, though something that won't be as awkward. Not sure if that piece exists. Anyway, fantastic work Paints. Get me on another game of this revised version with you soon.
     
  8. RpgNick

    RpgNick Promethean

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    Looks great, very clean yet nothing looks amiss. Keep up the good work!
     
  9. PA1NTS

    PA1NTS Forerunner
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    Gutted the map. Major structural changes and weapon changes. New pictures and video in OP.
     
  10. Audienceofone

    Audienceofone Forerunner
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    ^Looks interesting. I'd like to get a game here sometime with you again. Can't say too much else with just images but I am interested.
     
  11. Elliot

    Elliot BIOC
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    It does indeed, had some awesome games on this one a few days back. Invite me if you are testing tonight!
     
  12. PA1NTS

    PA1NTS Forerunner
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    We'll have to test flag this time. I have a plan to block off that hallway but only in CTF. It's possible to have gametype specific blocks right?

    Probably not tonight Elliot. Believe it or not, I have a life... When I make the effort to leave my xbox. :p
     
    #12 PA1NTS, Mar 15, 2013
    Last edited: Mar 15, 2013
  13. Audienceofone

    Audienceofone Forerunner
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    I believe that's possible.
     

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