This is my first stab at a Flood journey map in Halo 4. I found most of the tools for that were still there plus some new exciting stuff, so I'd make a map where a moving train makes up a major part of the voyage. Thus this map was born. It's pretty basic in layout: Objective path for Humans: Spawn on street. Move to subway platform. Survive until train arrives. Ride train to the end of the track. Get off the train and pass through the junction. Ascend the walkways in the generator room. Survive until the door can be opened. Enter safe room. Gametype is similar to the End of Days one, barring the Flood being slightly stronger to compensate for the long, open sightlines of the track (Which are unavoidable...). The Street Subway Station The Track on which the subway moves Junction Generator Room Platform Spoiler Halo 4 Map Trailer - "Station 92" - YouTube So far it's worked very well, provided I inform the lobby not to jump down into the tracks before the train spawns...
Thanks, though this is pretty different with the moving train and all. And speaking of the Zombie Campaign, I'm thinking about making another one in Halo 4, and doing everything right this go around...
This is a fantastic idea. The gravity zones can be used in so many ways! I too have used this function, but only for aesthetics. But a moving train... its just another level of awesome! I look forward to playing this!