Im trying to make invasion using the Extraction gametype does anyone know how exactly to set it up? Msg me on my gamertag JSKI9050
spawn: yes. dissappear: no (unless its made of extraction cylinders) Halo 4 Forge Tutorial - "Progressive" Extraction Trick Breakdown - YouTube
Exactly.. And vehicles that spawn after an phase, are undestroyable.. Everything is. But im trying something out, we can still make the times longer to capturen on the points. Though.. The spawns will not change, like closer to the next point. You have to create something very smart.
if vehicles are market extraction target, they blow up. the act of the extraction on the extraction target objective pieces looks like they ionize, but they are blowing up. that is why if you shoot them, they ionize.
I was actually thinking about a gametype where say, both teams would spawn on the offensive side of an Invasion game, and fight their way through to the other end of the map. it would be set up in phases just like Invasion, but one point is awarded to the team that manages to capture a phase's objective. For example, a team that grabbed phase 1 and 2 will win against a team that only captured objective number 3. Just wondering, is it possible to tie weapon drops to certain extraction objectives?