Happy i could oblige i enjoyed it so much i petitioned to review it even tho others really wanted to review it.
Lol, cool, how many reviewers does the ForgeHub team have? Well I'm happy now that v1.3 is the final version for this map, there don't seem to be any further issues with the map. If you've been hesitant to download because "Why not just wait for the next version" then don't be, this is the last version. Get it while it's hot!
This is kinda like that Shift map or whatever. Haven't tried it but im sure it will give me a headach
We have reviewed many maps, and are looking to increase our rate. You can find us here. Feel free to recommend a few maps, but dont expect them soon, we have a large list to complete first.
Wow i played on it... it awesome... but there needs to be a roof b/c thats how the illusion is ruined.....
Great job on this map buddhacrane, me and my friends have played on it a couple times and it's great completely confusing the crap out of them.
I would've added a roof if I'd had any objects left over but I'm afraid I have absolutely nothing left, even after using the infinite budget glitch. I could've had a roof but then only one room (which would've added nothing to gameplay) or no roof and multiple rooms (which I felt was more important) Your criticism is noted however and I will consider a different level design for my next one that can include a roof. What you have to bare in mind is that I have to forge in all of the walls. Unlike in normal level design where the floor is already there for you, I have to add in the floor, each of the walls and the ceiling manually, this takes up ALOT of forge objects and is the unfortunate nature of the the optical illusion.
Ya... it's still a great map and i love showing it to my friends.... Every time there like WTH?!! I think this should be on BF even though Infinite money glitch was used...
This looks like a better version of Shift, nice work. How are the upside-down dumpsters held up? It looks like theyre just floating
I tried this out in forge, and I have to say, THIS MAP IS CRAZY AWESOME I love how you can pretty much walk on every surface. 11/10
ok..played FFA slayer on it And I heard a guy puke, im not playing he did. My 4 shots were off by like ALOT. They were now 8 shots. This made me forget i was playing on Foundry.
You're map is really getting around mate. Got a random invite (friends of a friend thing) and they were already playing it when I joined. Sad thing though is they were a bunch of little kids and were playing an infection game type with infinite ammo humans, no shields, low damage resistance zombies. Turned into a camping slaughter.
Lol, cool, which version of the map were they playing though? I bet it wasn't 1.3 I continue to enjoy everyones positive comments. It would appear I've caused so many headaches that people will be wondering if there's some new illness that's just come out
Wow. This map just blew me away. Its kinda hard to believe all that people have said about it being really disorienting but 1 game and I fully agree with them. This map screws around with your perception more than any other map I have seen, on any FPS let alone Halo. Me and my friend had a couple of 1v1s and a forgethrough and not only is this map incredibly fun and well designed, but the construction is top notch as well. Looking at the structure from the outside was just amazing, so impressive just to look at. Placing the first objects must have been daunting, trying to visualise how it would end up and keep the measurements perfect is something I just couldn't even attempt. The fun playability and visual appeal are obviously fantastic, but I think equal credit should be awarded for the sheer technical prowess of this map. This is imagination and ability to an amazing degree, truly something special.
Great job with this, you got 14 pages of comments in like only a week. There are starting to be a lot of tilted maps like this, but the way you did yours is amazing. I liked the way you introduced it, by making it look normal, then showing that you could walk on the other wall too.