Sketch up for new map discuss

Discussion in 'Halo and Forge Discussion' started by reaper3bot0, Jan 11, 2013.

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  1. reaper3bot0

    reaper3bot0 Forerunner

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    Heres the sketch up
    [​IMG]

    What do you think?
     
  2. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    So what's different about this thread than say... posting it in the Map Sketch thread.

    I don't think it needs it's own thread. It's a nice enough sketch, people will most likely give you feedback in the Map Sketch thread, where it's supposed to be.
     
  3. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    I cannot get much from the purty sketch, but my initial concern is the linear pathing. Beaver Creek was designed similarly, however, it included those caves wrapping around adding a counter position away from base and giving players the option to flank if need be. Currently, regarding slayer gametypes, it seems like a design in which players will feel most comfortable camping in their base watching weapon spawns. Nonetheless, the aesthetic aspect of it is interesting. Goodluck with it, man.
     
    #3 Auburn, Jan 11, 2013
    Last edited: Jan 11, 2013
  4. reaper3bot0

    reaper3bot0 Forerunner

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    Thanks for the feedback. Just a rough sketch-up

    But I was thinking in the trench I could have a tunnel or 2 That lead to the other side of the light area on the ground level. (sort of like what I did with wicked world from halo reach..)

    I tried to make this in forge a little and am having a little bit of difficulties with objects but meh thats expected as its not a drafting program and I cant cut pieces the way I want them shaped.
     
  5. Bloo Jay

    Bloo Jay Ancient
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