Flooring

Discussion in 'Halo and Forge Discussion' started by Yevah, Dec 27, 2012.

  1. Yevah

    Yevah Ancient
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    I'm creating a small 1v1 map on Ravine without using any of the grass. It will be built far in the sky far from the floor of Ravine. My question is what is a good item to use for flooring on Ravine. I know on Impact there are the space items to use and on Erosion the skins look nice so it is easy to build a nice looking floor. However on Ravine I'm struggling to find a nice piece to use as my flooring. Wall collsiums and larger blocks such as 4x4/5x5 look ugly. Right now I have block 2x4s set up as my floor but I have to use so many of those pieces and truly they don't even look that nice. Any reccomendations for a good piece for flooring on Ravine?

    Thanks all!
     
  2. Fenix Hulk

    Fenix Hulk Ancient
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    If you merge the wall collisiums just right, it gets rid of most of the black and all of the blue so most of the floor is white with some black lines. By merging right I mean overlap them in a way that the blue indented area merges into the white flat part of the other floor, hiding the ugly sides of the piece. This works for the black outline as well.
     
  3. Fragsturbait

    Fragsturbait Forerunner

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    Try using Ramp XLs. Each side has a different look, and they cover a decent amount of space. They're probably not big enough for a larger map, but for what you're trying to do they should work well. It takes a bit of fine tuning to get the ramp sides flat. If you're having trouble, try setting a 3x3flat at the height you want the floor, the using magnets to fix one end of the ramp to rotate on.
     
  4. theSpinCycle

    theSpinCycle Halo Reach Era
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    In addition to this, you can use Corner 4x4s as well as a limited amount of buildings (watch out, they're budget eaters and you only get 12).

    Brace Larges, Walls, and Wall Doubles can also work if you're making narrower paths of some sort.
     
  5. Blaze

    Blaze Sustain Designer
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    For a 1v1 map, I'd use upside down Room, 2s. they are expensive but you can afford them for smaller maps and it has a beautiful texture.
     
  6. Yevah

    Yevah Ancient
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    Thanks for all the feedback everyone!
    @Blaze, by Room 2, you mean the double rooms?
     
  7. Blaze

    Blaze Sustain Designer
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    Yeah yeah. that's the one. Sorry.
     
  8. Yevah

    Yevah Ancient
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    Okay, thank you for your help.
     

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