Terminus Edit: Updates/screenshots/video are all in comments on page 2. Greetings gentlemen. This here map (so far) is a co-forge between the Great MockKnizzle008 and I, designed for a wonderful mix of infantry and vehicle gameplay. You get a backstory when we're finished. Like you care. Anyway, the map is built for parties of 12-16 players and supports Infinity Slayer, CTF, Dominion (still in the works), Extraction, Flood, and Oddball so far. We may add/take away some gametypes. So far (this seems to be my favorite phrase today), we have only had one test on Infinity Slayer, and the main problem was some disorientation, which has recently been addressed (let's just say things aren't as white anymore). Vehicles: 2 warthogs 2 Ghosts Ordinance: 1 Sniper 1 Rocket Launcher 2 Sticky Detonators 2 Pulse Grenades (sets) 1 Railgun Screenshots (Courtesy of Mr. PA1NTS) ^Blue base top left, Red bottom right^ ^Blue^ ^Red base (the garage) and "Hot Pocket"^ ^"B Building"^ ^"B Building" tunnel/2nd floor^ ^From "i5" to "B Building"/blue garage^ ^Paints and I shooting at nothing, being sexy idiots.^ C base (Neutral)(Bottom leftish on overview) More on the way. Okay guys, let us know what you think. We also need to test quite a bit more, so if you want to help out just let me know (Mock is currently busy with school).
There's going to be a customs lobby pretty soon where this is going to be played. If there's an open spot consider yourself invited. <3
12-16? Really? The map obviously favors 3-person FFA with random weapons more than anything else. But, if you say so... But seriously, this is a nice map you guys have here. I would leave more feedback but somebody didn't invite me to the testing session the other day
I can't wait to get more games on here, preferably when I'm conscious next time. From what I remember there was a chair and we had fun on it, and then a ghost splattered me. Anyways, I enjoyed this quite a bit, hopefully the colors will help with orientation.
Downtownsville, eh? I remember when it was a map with stuff. and now, even more stuff, and nice stuff too, why can't I have nice things?
Don't worry buddy, the name isn't permanent. And that is a wonderful compliment. I'm glad you like it.
****ing sucks. EDIT: I think this map is pretty awesome, aside from the action centering in that one corner... That one corner... Don't listen to the non-believers, Behemoth. The name fits and I want it to stick.
I liked it quite a bit. I didn't notice a corner, too. yay for being able to cut off vehicles. Only issue is I had concussion rifle twice off pod..
I think my Xbox/connection has something against this map. I joined the game about 37 times, and lost connection about 37 times. One of these days I will be able to get a game on this. One of these days...
UPDATE: Just a small update untill we get screenshots (we need someone to extract them for us... If you can, we'd be very appreciative). -Changed name to "Terminus" -Added 2 'Geese -Rebuilt parts of "Hot Pocket" and "Sunken Village" to open it up -Extraction zones have been moved/tweaked -Added achievement
Hooray, I finally finished all the pictures! Apparently there's a video too? Here's an overview of the updated layout. Mouseover for the layout of the tunnels. [mouseoverimage=http://img.photobucket.com/albums/v695/littleguy29/TerminusOV2_zpsae73faf8.png]http://img.photobucket.com/albums/v695/littleguy29/TerminusOV1_zps34d5386c.png[/mouseoverimage] Woooo!
Annndddd, here's the walkthrough video, courtesy of KAZEROID. (Ignore my terrible jump in blue building. I swear it's just a fluke, you can do it with ease ) http://www.youtube.com/watch?feature=player_embedded&v=yalAUR-GrDk I can't get it to embed... Edit: Just to clarify, this is still a preview. The map is not in either of our fileshares.
I remember playing on this map a few time ago, I may say that it played quite well with the vehicles. I loved the ghost gameplay on the overall map, and I got some nice splatters on it. Keep it going,