Mech assault

Discussion in 'WIP - Works In Progress' started by ELR561, Nov 14, 2012.

  1. Aeoss

    Aeoss Ancient
    Senior Member

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    i was thinking of the same thing, but i havent explored weather or not the dominion objects function without being used in dominion.
     
  2. ELR561

    ELR561 Forerunner

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    yes. i'll be out of town this weekend but i'll be back to testing this sunday.
     
  3. Atik

    Atik Ancient
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    Turrets and Vehical pads do, if set to the team you want using them.

    Nothing else seems to.
     
  4. ELR561

    ELR561 Forerunner

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    Bro thanks for all your help. And this write up is awesome. I spent the rest of the night fixing the yaw glitch, took about 30 min, not too bad. I got lucky that the glitch happened early in the build. I also spent about an hour building new structures to add cover at the spawn and they look awesome. Spawn areas now feel and look like fortresses. I also added cover on the sides of the trenches. This helps protect against fire from the high ground platforms. Funny thing about the ordinance drops, I made a game type that addressed all those issues but when I launched a game none of my spawns worked. So when you joined my room I tried just running a basic slayer and poof, they started working. Not sure why. Maybe I accidentally activated a function (that I'm not aware of) that deactivated my spawn? When I get home tonight I'm gonna work on kill zones, spawn timing, and getting a custom game type to work. Also gonna start working on some interesting game types that have been going through my head. All in all, the map should be in good shape for testing this Sunday. You gonna be on? And by the way, your map was frigging sweet and really creative. Looking forward to getting that map working.

    [br][/br]
    Edited by merge:


    So are you telling me that those turrets in dominion can be used in slayer/koth game types? That would be sweet. Not only would that add to the aesthetics but it would make my bases totally rape proof.
     
    #24 ELR561, Nov 16, 2012
    Last edited: Nov 16, 2012
  5. JSUZack

    JSUZack Promethean

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    Excellent

    This map looks AMAZING. I would love to see you make another map identical to this with bases and cover for CTF. Have a Mech and infantry version. Great work! I will be sure to download this.
     
  6. Aeoss

    Aeoss Ancient
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    yeah il be on, this sat and sunday. i think ive gotten my map situated to work perfectly, but ive gotten a few new ideas over the past couple days so i made some aesthetic tweaks to it aswell.

    the other day i came up with 2 new ideas for maps also, so it looks like il be slapping together some new maps and ideas here soon, il tell you more about it in game haha. im excited to see your adjustments on your map.
     
  7. Juggacly

    Juggacly Forerunner

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    I love what you've done with this map. I hope it feels right to play 4v4 mantis vs mantis.
     
  8. iFamousFilms

    iFamousFilms Promethean

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    This looks awesome! I was thinking of doing making a map like this but have not got around to it. The map looks very nice and cannot wait to try it out.

    Would you mind if i made a video on it? You would get full credit.
     
  9. ELR561

    ELR561 Forerunner

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    This is a great idea. i could add 4 warthogs, 2 on each side and have 8v8 CTF.

    [br][/br]
    Edited by merge:


    We'll have to talk. I got burned by some guy stealing not only one of my older maps but the video I made of it, posting it as his creation. I messaged him, posted in his comments only to have him delete everything I posted. I was pissed because I didn't discover this till about a year later and he had over 50,000 views of his stolen map while mine only received 4,500. Lame
     
    #29 ELR561, Nov 17, 2012
    Last edited: Nov 17, 2012
  10. TDT Duke Nukem

    TDT Duke Nukem Ancient
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    Hey, tested this with you the other day.

    It was a lot of fun. We didn't play a full game but it seems to have the potential to be fun and balanced. It wasn't really fair that I could just walk into the enemy spawn room though. Have you added anymore cover to the original design? I think I remember you saying something about that in-game. Dominion turrets sound like a good idea!

    If you ever need more testers then send me another invite. It was fun playing with you guys.

    [br][/br]
    Edited by merge:


    Oh I also agree that loadouts should be disabled. If you aren't incorporating infantry in anyway that is. But this seemed more like an oversight since it's at the tester stage. Just thought I'd mention that.
     
    #30 TDT Duke Nukem, Nov 18, 2012
    Last edited: Nov 18, 2012
  11. ELR561

    ELR561 Forerunner

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    yes. that was the first fix i worked on. you can find updated pics here: http://www.forgehub.com/forum/halo-4-forge-discussion/142200-testing-mech-assault-tonight.html
     

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