So far it's been difficult for me to fight my muscle memory from Halo Reach where the crouch was attached to the left stick. Makes it a bit difficult when I want to sneak around or crouch jump. The only way around it appears to be to choose one of the other layouts like boxer, but then that messes up your muscle memory for melee and grenades. I find it nearly unacceptable that there has yet to be a Halo game that doesn't allow you to fully customize controls. It seems like it would be a given for one of the most popular shooters to include this.
I've been asking for fully mappable controls for ages, but a while ago Nutduster pointed out that it could be because it increases a massive amount of potential button combo/glitch issues, which they couldn't reasonably test for. I still really want my own control scheme, but if that's true then it's a pretty good reason to avoid it. I'm quite lucky, my only issue with Bumper Jumper in its current form is that I'd like to switch Sprint an AA around, but that's seriously minor and I'll adjust pretty quickly. I think that, for people such as yourself, who want to stick with default, putting up with the drastic changes would be seriously annoying. Sadly I can't see anything being changed on that front.
im pretty comfortable with recon with toggle crouch turned off. its essentially halo 3 controls with sprint and AAs added in. sprint on X took a few games to get used to, but it feels good now
I'm comfortable with the Recon layout. The click to crouch button remains, and the bumper to reload is incredibly useful.
Damn right son. Damn right. I used to play BJ so i always was used to spamming "B" to do what eves so mapping sprint to "B" was super easy to grasp. Grenades for me are easier to throw because its easier to press "RB" than pull "LT"
Yeah, Recon feels like the most traditional layout to me. I never used Bumper Jumper and the rest are just weird.
Fishstick works great for me, since it's basically Borderlands controls... which I guess is technically COD as well.
I'm with Peg, Bumper Jumper is great except I wish A and X were switched. Only thing I've had a problem with (not button layout specific as far as I know) is switching grenades and accidentally dropping an ordinance. It's happened to me like three times. Not a huge problem, but if they keep adding stuff in at this rate we're gonna need some extra buttons.. lol
No, I'm not mad about it, it's a totally sensible business direction. The thing I find funny is Halo is the only AAA game where crouching is a skill itself. I gave default a chance, but srsly BJ's FTW
I used recon in Reach, so it made sense to use it again in H4. I actually really like sprint on X and I don't mind grenade switch on the d-pad at all. Very comfy and it hasn't changed MUCH since H3.
Honestly, it would be ideal if they would just switch crouching back to the thumbstick press and move the Sprint button to "B".
yes plz. I used to crouch jump on every jump to get up that gap a split second faster then someone who wouldn't crouch jump, Now im the guy who doesn't crouch jump at all keep trying to sprint into the wall (even though you can start sprinting in mid air) so i just press thumbstick down doing nothing getting stuck on every second jump. So awkward to get use to, Specially since i was a hold to crouch guy and even more specially since i know I'm disadvantaging myself in the process.
Get this. Im so used to Battlefield/MW2 controls that I thought why not use Fishstick (melee and crouch on sticks, zoom with left trigger). However, in Halo I look like a ****ing idiot when using that control layout so I have to stick to Recon. Its weird. Can't work out how to disengage that mindset.
I've grown accustom to the default layout and I'm very satisfied and comfortable with it. Seems like I might be in the minority with this, lol.
Lol, why do you need two buttons, that are located right next to each other, to do a 'different' task? You still can't aim while doing the two tasks anyway (for the majority) the only exclusion is Jetpack, and it's easier to claw across to X rather than A anyway. [br][/br]Edited by merge: With aim as left trigger... is this toggle or hold to aim? Because it seems a bit silly to have it as toggle (as it'd increase the time it takes to magnify 10x with the sniper with the trigger as opposed to right stick), but even so, holding to aim wouldn't allow you to get past one level of magnification so all Sniper Rifles would be useless? I just don't see Halo as the best game for Trigger Aiming.
Same. I've got no problem crouch jumping with B at this point. I have used default in every game and as usual I am adjusting well after about a week.
"B" as crouch makes moving around sneakily very difficult, though. You can't aim at the same time you're crouching (if you use the 'hold to crouch' setting like was the default in previous Halos), meaning you have to set it to toggle to do so. But even then that means you have to reach over and press "B" again to stop crouching. Those can be some pretty precious milliseconds if a grenade bounces by and you need to move out of the blast zone, but can't 'cause you're crouched, or if you just need to stand back up real quick so you can move better in a close-range firefight. It would be a lot more intuitive for "B" to be Sprint, 'cause chances are you're not going to be needing the ability to aim quite as much in that split second it takes to press the "B" button and get your thumb back because you're just going to be darting off in more-or-less a straight line anyway. Honestly, this is my only real annoyance with Halo 4 so far. :/