Anyone else slightly disappointed with Forge?

Discussion in 'Halo and Forge Discussion' started by PatchworkZombie, Nov 7, 2012.

  1. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    It goes on 343's disc though, so ultimately responsibility rests with them.

    I have to say that overall I am impressed with how fun multiplayer is, not impressed at all with forge. Actually negative-impressed with it. The removed usability features and the relatively tight restrictions of where you can forge really made me miss Reach's forge and Forge World. I'll put up with it if framerate is truly better (early indications are that it is), but on the whole I think they could have done so much more with forge; this isn't a step forward at all, it's just a lateral move (at best).
     
  2. xSharpshooter94

    xSharpshooter94 Ancient
    Senior Member

    Messages:
    3,072
    Likes Received:
    5
    I like forge. Reminds me a lot of halo 3. I can edit the coordinates, minimize Z-fighting and rotate accordingly.
     
  3. RoboArtist

    RoboArtist Forerunner
    Senior Member

    Messages:
    892
    Likes Received:
    26
    You know you guys still have reach. its not like its gone. just eject, then put the disc in
     
  4. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    Let's not just say things that we both know are obvious fabrications!!!

    People want to play the new Halo, because it's fresh and exciting and it cost them 60 bucks and everyone else is playing it, and no one is playing Reach any more. They want to forge in this game; they don't want to backpedal. And in any case, hardly anyone is saying that forge is now worse (or not a LOT worse) than in Reach - just that it is disappointing how little it was improved, and that a couple of minor but useful features were removed.

    [br][/br]
    Edited by merge:


    Not sure how that would work. Vehicles are built into the map files so it seems unlikely they'd be able to add a DLC vehicle that would work on the existing forge maps, and I can't see them giving us more forge-oriented maps in DLC since there are three on the disc already.
     
    #24 Nutduster, Nov 7, 2012
    Last edited: Nov 7, 2012
  5. Paranoia UK

    Paranoia UK Ancient
    Senior Member

    Messages:
    507
    Likes Received:
    10
    I dont mind it too much. Precision editing will be missed. You can still do slow movements by hovering vertically above the object as you hold it. This doesnt help with fixing z fighting though.

    Im more than happy with the new textures and small map sizes as it apppears to have fixed framerate drop.

    Its early days yet but in my opinion it is a definatr improvement from reach. Anyone who could forge a decent map in halo 3 should not be too concerned. There are ways of getting around problems an with the community being as large and innovative as it is im sure it wont be long until we discover ways of getting over some issues that have cropped up.
     
  6. WWWilliam

    WWWilliam Forerunner

    Messages:
    1,291
    Likes Received:
    0
    Well you see I would but 343i ruined the game. So guess I'll just have to spend $60 on the only other Halo out with decent forge.

    Funny how that coincidentally benefits/profits 343i...

    I'm sure with enough dedication you could build maps you made in Reach in halo 3, Convenience is a measurable worth.
     
  7. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

    Messages:
    1,102
    Likes Received:
    0
    Yeah, but the custom game options are next to useless and most of the good game variants have been taken out. So who cares about the forge and forge pieces.

    [br][/br]
    Edited by merge:


    You guys just don't get it. It's not the forge that's the problem. It's when your map is done and you go to make a fair, balanced custom game type for the map you slaved over to make and then you realize that most of the options have been removed or changed to the point of not working. It's the custom game types that are the problem, not the forge. 343 should be ashamed of themselves, the sad part is they are rich now and counting our hard earned money. They won't get me next time. I am boycotting 343 and I will never support their products again.
     
    #27 x DREAM 76 x, Nov 7, 2012
    Last edited: Nov 7, 2012
  8. FriedFoodStuffz

    FriedFoodStuffz Forerunner

    Messages:
    143
    Likes Received:
    0
    I agree that the removal of precision editing feels like a step backwards, but I find everything else about the new forge to be excellent. I havn't had any of your issues getting pieces to line up correctly so can't really comment on that. But I will say that there is absolutely nothing wrong with the new brace large. The reskin has effectively made it a "different" piece. Now, as with all of the new pieces we simply have to learn how to use them. Texturing now plays an even larger role in making out maps. Time to relearn everything we thought we knew about forge... Exciting times lay ahead of us.
     
  9. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    The people posting in a thread about forge care about forge. Please don't derail this conversation just because you're pissed off about the loss of race, assault, or whatever it may be.
     
  10. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

    Messages:
    1,497
    Likes Received:
    195
    So far I'm enjoying the new forge. Even in the first day I've had it proven to me that you can make better looking maps with the new system (was watching a forge game where someone was doing a pretty good job of it.) While FW was nice being so big, there are a lot of really cool areas we can use now that may not be obvious at first. While I think overall it is a little harder to forge with the loss of certain tools I think the overall quality of maps is going to go up.
     
  11. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

    Messages:
    1,102
    Likes Received:
    0
    Well the OP title says, Anyone else disappointed with forge? I am, and have stated my opinion with my response. I think you are the one off topic if you are basing your assumption on how you think everyone feels.
     
  12. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    You just said yourself that you're not disappointed in the forge, you're disappointed in custom gametype options. I quote, with added emphasis: "It's not the forge that's the problem. It's when your map is done and you go to make a fair, balanced custom game type for the map you slaved over to make and then you realize that most of the options have been removed or changed to the point of not working. It's the custom game types that are the problem, not the forge."

    Custom gametypes =/= forge, by your own admission. Hence this is off topic and distracting from what people are trying to talk about. You've already been posting in at least two other threads about how 343 stole your money because custom gametype options suck; whether this is true or not (I actually agree with you that it sucks how limited the gametypes are) is beside the point. You don't need to turn every single thread into the same conversation.
     
  13. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

    Messages:
    1,102
    Likes Received:
    0
    Too late. And you are taking my post out of context. What I am trying to say is, no matter how great the forge pieces are, or how great the ease of use options are in forge, it's a wash because the custom game options are lacking or have been flat out removed for no good reason. If you want to argue with me man, go for it. Many have tired, most have failed. I would much rather be talking about how awesome Halo 4 is but unfortunately that's not the case. I don't know why you are fighting me. It's not my fault that Halo 4 is a piece of junk and 343 screwed us all over.
     
  14. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    You're an architect. You have a thousand posts on this forum. Grow up, be mature and set a better example for your fellow posters.

    I'm truly not happy about the lack of gametype options either (though it's not ruining my whole Halo 4 experience like it apparently is yours), but you're off topic and you know it, and you're just warping every single thread you post in to be about the only subject that interests you right now. There are other threads already about gametype options or the lack thereof; there's also the general discussion thread, which you are also posting in. Don't take over the one that has to do with FORGE MODE and not gametype settings.
     
  15. Korlash

    Korlash Remember Isao
    Forge Critic Senior Member

    Messages:
    780
    Likes Received:
    99
    And idk if people have noticed yet, but the skinny bridge pieces (including ramp pieces) are longer than 2 units wide, and the corner 4x4 encompasses 4 units wide before reaching the railing (meaning it's technically 4.2 units or something like that). I feel like those objects are going to have much less use/synergy with other pieces.
     
  16. LD

    LD Ancient
    Senior Member

    Messages:
    1,351
    Likes Received:
    1
    I'm not really disappointed, I'm sad and angry ...
    I'm sad that nothing, absolutely nothing changed for good, it's like they kept some of the old stuff, deleted some of it without any reason and screwed around with what was left.

    But the worst thing have to be the maps. There goes incorporating landscape into your maps, since there is no decent place to forge a map, rather than up in the sky.

    Erosion: The useless grifball area is the best part of the map.
    The land area outside of the base is stupid, you can't forge anything there, you don't even have 2 yards of flat land, just cliffs and a building nobody needs.
    You can't forge near the water, so that's useless too. Your forge pieces still light up like a Christmas tree on fire when you try to forge in the dark areas next to the water, again, useless area. You can't even forge on the roof of the cave, why the **** is it even there? It's an enclosed roof above the water, why is there a killzone?

    Impact - Best map to forge on. The area next to the building is useless thanks to the building, but the other meteoroid is useable. The only problem is, it's ugly, that **** has some PS2 textures on it and once again, the lightning is ****ed up.

    Ravine - The structure is kind of useful to forge in, if you want to save some budget and want a decent flat floor. But the land area is stupid. It's too narrow, the gap thing bridge whatever is completely useless and breaks the whole area. The cliffs are unusable because they are too narrow and because of the stupid rocks.

    Goodbye Creativity, hello brownish floating maps
     
  17. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    Yes, all those pieces with railings were changed to put the railing outside the technical unit width. I guess to make them a little more useful for their intended purpose, but it makes them less useful for nearly every other purpose... well at least with more of the blocks and walls being functional now, and railings being something other than death-by-FRL, there are workarounds.

    [br][/br]
    Edited by merge:


    That's a troubling laundry list. I haven't looked at forge in much detail at all yet but if all that is true, it's a realization of many of my worst fears about the state of things. Please oh please let them hire a forge expert to work on this mode for Halo 5.
     
    #37 Nutduster, Nov 7, 2012
    Last edited: Nov 7, 2012
  18. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

    Messages:
    1,734
    Likes Received:
    100
    The bit with the killzoned ceiling on Erosion is random. Why do that? :( The lighting issues in the pool of water on Erosion are also sad..

    My hope is that someone with knowledge from the forge community gets hired into the Halo 5 forge development team.
     
  19. squidhands

    squidhands Ancient
    Senior Member

    Messages:
    3,352
    Likes Received:
    1
    Once you go black, you never go back.
     
  20. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

    Messages:
    1,734
    Likes Received:
    100
    Possibly baked lighting issues? (Do they turn back when you go into monitor mode?)
     

Share This Page