Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. SilentJacket

    SilentJacket Forerunner
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    oh, well, still... idk?

    In all reality, the no spoilers is just for people who don't want to ruin the game for whatever reason, if you post explicitly stating it is a spoiler, it might be ok?
     
  2. mazdak26

    mazdak26 Promethean

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    okay. this is a link to a google search where the first result is a webpage that is the second page of a thread that has a link to the video in the OP. this is a spoiler. It indirectly has a Halo 4 video in it. So don't click it if you don't want something very indirectly spoiled somewhat. Also, I can assure you that the other results contain no spoilers.

    alright, here goes

     
  3. Nutduster

    Nutduster TCOJ
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    Yes, if you make square or rectangular maps with no funny angles, and everything is in even multiples of 1-2 units, your advice is sound. But - not to get egotistical or anything - have you SEEN my maps? I made multiple maps where half the surfaces are curved. I made maps where everything is oddly-shaped and 2.5 units wide because it felt right. I don't like restrictions; I like making what I see in my head. So I have a hard time taking it seriously when someone basically tells me to treat forge like the overblown Lego set 343 intends it to be.

    And when you add in the rotation glitch (which has yet to be confirmed or denied in Halo 4), z-fighting is a problem that I am definitely concerned about. Moreover, avoiding z-fighting is hardly the only thing nudge is needed for - but I guess it's simpler to argue against its existence if you pretend otherwise.
     
  4. Jex Yoyo

    Jex Yoyo POETRY, bitch.
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    Whomever decided to edit out the "warning: spoilers/no leaks" is a goofball. Its against our site policy, so the rules on that haven't changed. If you wish to show a spoiler, use the spoiler. If you wish to leak, go somewhere else.
     
  5. Spicy Forges

    Spicy Forges Ancient
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    Not bad for a quick attempt, but its basically just being built with the same pieces as in reach. In other news, I love the rusty texture of the building pieces on that map.
     
  6. SpartanPeter

    SpartanPeter Around the Block

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    Well that video just makes me realize that Erosion is actually pretty big, way bigger then i thought. And i like the atmosphere, did anyone notice that little step up in the tower 3-story? Nice little addition, dont have to use the grav lift for that now. What do you guys thing about the space? (who have seen the lockout video)
     
  7. Spicy Forges

    Spicy Forges Ancient
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    This made my day, a quote from this page: "you can make Lockout and The Pit with relative ease and plenty of room."
    I remember people struggled in Reach to make The Pit, now we can do it with relative ease? Some of previous map ideas can now come true!
     
  8. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    I always use the coordinate system to get rid of Z-fighting. Just put two surfaces on the same coordinates but release one of the two objects a fraction earlier so it's on top.
     
  9. mazdak26

    mazdak26 Promethean

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    I'm pretty sure Frank o connor's NeoGAF post denied the removal of the nudge feature.
     
  10. SilentJacket

    SilentJacket Forerunner
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  11. mazdak26

    mazdak26 Promethean

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    somewhere, like 100 pages ago. I'm not gonna look for it.
     
  12. FrozenGoathead

    FrozenGoathead all i want is a CT that says mullosc
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    He didn't exactly deny its removal, but said that he(Overkill) did not know how to properly use the UI or some ****.
     
  13. neverendinghalo

    neverendinghalo Forerunner
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    That remake of lockout looked pretty good, just needed less z -fighting and some tweaks, and you got yourself a map, kinda.
     
    #8353 neverendinghalo, Oct 28, 2012
    Last edited: Oct 28, 2012
  14. Waterfall

    Waterfall Promethean
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    I sure hope so, it was useful but not a huge deal if it is gone for me. I think I would just...adapt.
     
  15. thesilencebroken

    thesilencebroken Jill Sandwich
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    That video of lockout actually restored my faith in the new forge pieces, and the locations. It looks like a real map, and the pieces merge together great actually. Now I'm excited to forge again.

    Also, the lights actually look good in low lighting areas.
     
  16. Loscocco

    Loscocco Ancient
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    I never saw the video :(
     
  17. mazdak26

    mazdak26 Promethean

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    it's in my post a page back
     
  18. GrenadeGorilla8

    GrenadeGorilla8 Forerunner
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    Even though it was sloppy, everything looked very cohesive piece wise. Erosion is looking like my favorite.
     
  19. theSpinCycle

    theSpinCycle Halo Reach Era
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    @Gorilla agreed. I see too many Montaska maps and "lolzspacebuildin" maps on Impact..

    @mazdak Well that wasn't convoluted to find at all.. took me a good minute. O_O
     
  20. GrenadeGorilla8

    GrenadeGorilla8 Forerunner
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    I'm excited for tastey green water!
     

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