Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. Elite Warrior5

    Elite Warrior5 Forerunner
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    That Warthog sounds awful when you are driving it. Reminds me of a blender.
     
  2. Titmar

    Titmar Le Mar du Teet
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    yikes, the turret seems scary accurate at those ranges...
     
  3. Spicy Forges

    Spicy Forges Ancient
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    Well it does run on Hydrogen... but I guess maybe even a little more grunt would do it some love.
     
  4. pyro

    pyro The Joker
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    Based on the speed that guy may have been using the spec that give you increased speed while carrying turrets which may also increase the accuracy.
     
  5. Wood Wonk

    Wood Wonk Ancient
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    why would it increase accuracy? i thought it just said increased speed
     
  6. pyro

    pyro The Joker
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    It does just say increased speed, but it could include other things. I'm just trying to hope that the turret isn't that powerful because if the accuracy is higher while mounted it would be pretty devastating to infantry.
     
    #8186 pyro, Oct 25, 2012
    Last edited: Oct 25, 2012
  7. Titmar

    Titmar Le Mar du Teet
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    its not the power that bugs me, its the accuracy...
    old turret seemed to have a wider spread

    where the **** is our weekly update
     
  8. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    BSAngel said it was coming today because I think it contains a list of forge pieces and she was missing some yesterday?
     
  9. cluckinho

    cluckinho Well Known
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    Yeah, I'd bet it'd be out around 9CST. Though let's hope sooner
     
  10. That Scorch Guy

    That Scorch Guy Forerunner

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    Very true. Still, it makes me sad.

    Also, jeez is that turret a beast. And that hog sounds like one of those kiddie buggy car things. Now I loved them, but I don't want the good ol' Hog to sound like one of em. IMO, it should be nice and rough. After all, it has tusks.
     
  11. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    #8191 chrstphrbrnnn, Oct 25, 2012
    Last edited: Oct 25, 2012
  12. chrstphrbrnnn

    chrstphrbrnnn Guardian
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  13. Behemoth

    Behemoth The Man With No Face
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    Dominion is forgeable. :D
     
  14. Titmar

    Titmar Le Mar du Teet
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  15. cluckinho

    cluckinho Well Known
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    I think Vortex looks like the worst map in the game, IMO. It just looks way too focused on the center structure, almost akin to Spire.
     
  16. Titmar

    Titmar Le Mar du Teet
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    that was a sweet update, im ****ing pumped.

    i disagree cluckin, i think vortex looks sweet.
     
  17. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    That award goes to Complex. Giganto 4v4 with way too much deadspace on the outside and single player framerate.
     
  18. theSpinCycle

    theSpinCycle Halo Reach Era
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    TL:DR on the bulletin:
    (editing in so it doesn't end up that far away from the original post)
    Note: Only includes stuff that isn't widely known. Plus is an added item, minus is removed.

    +Weak Anti zones
    -Soft safes and Soft kills
    +Dominion category (mostly gametype/objective-related, some aesthetic and a couple building-sounding pieces as well as vehicle pads)
    +Heavy Gravity lift
    -Vehicle lift
    +Jersey barrier and a ton more crates and sandbag types, plus pallets

    Exclusive pieces:
    Structure - Impact
    Station, Console
    Station, Core
    Station, Corridor
    Station, Ramp
    Station, 90
    Station, 45
    Station, 4 Way Lrg Cap
    Station, 4 Way Lrg
    Station, 4 Way
    Station, T
    Station, Airlock
    Station, Transistion
    Station, Door Jam
    Station, Door Jam 2
    Station, Airlock, SML
    UNSC Tower
    UNSC 2 Story
    UNSC 1 Story
    Silo 1
    Silo 2
    Silo 2, Closed
    Silo 3
    Central Floor Cap

    Nature - Impact
    Rock, Small
    Rock, Flat
    Rock, Medium 1
    Rock, Medium 2
    Rock, Spire 1
    Rock, Spire 2
    Rock, Seastack

    Structure - Ravine
    Artifact Base
    Base 1
    Base 2, Left
    Base 2, Right
    Bridge Wall
    Catwalk 1
    Catwalk Lip

    Nature - Ravine
    Rock 1
    Rock 2
    Rock 3
    Rock 4

    Structure - Erosion
    Pipe, 1x2
    Pipe, 45
    Pipe, Cross
    Pipe, Curved
    Pipe, End
    Pipe, Slanted
    Pipe, Y

    Nature - Erosion
    Rock, Flat
    Rock, Medium 1
    Rock, Medium 2
    Rock, Seastack
    Rock, Small
    Rock, Spire 1
    Rock, Spire 2

    Impact is the only one that looks really promising. Ravine offers unique rocks, but mostly prefab buildings (exceptions: Bridge Wall, Catwalk 1 -- where are the other numbered catwalks?--, Catwalk Lip). Erosion has only pipes as exclusive pieces - doesn't match up to Impact.

    -Platform XX Large
    +Cylinder, Large (Yay, a solid cylinder?), Y Cross, Y Cross Large (replacements for Platform Y and Platform Y, Large?)



    I did not notice any changes in the other structure categories. Please inform me if I need to add something. What sticks out most to me is the lack of soft kills or soft safes. Will we have to do this with damaging trait zones?
     
    #8198 theSpinCycle, Oct 25, 2012
    Last edited: Oct 25, 2012
  19. cluckinho

    cluckinho Well Known
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    So here's my ranking of all the maps, from my favorite to my least. All just speculation from just gameplay videos and such.

    1)Meltdown
    2)Exile
    3)Haven
    4)Longbow
    5)Abandon
    6)Solace
    7)Ragnarok
    8)Adrift
    9)Complex
    10)Vortex
     
  20. Waylander

    Waylander Ancient
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    So grave volume sizes are preset? Kinda lame. Also why give us an inverted version? Can't we just turn the normal one upside down?
     

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