I just hit level 50 with my Commando! **** yeah. After I finish up my other side quests/main missions I'm debating if I want to start on the new Mecromancer class.
+40% team crit damage class mod, with 3,4,5 stat boost. It's not amazing, i found it from a vending machine in Sanctuary, but it fits that side of the tree so well.
Wow, i didnt even know that Thanks. But i enjoy playing as Gaige pretty much now. [br][/br]Edited by merge: Im already convinced, thanks for this information. It looks pretty promising, a tropic area, am i right? Im certainly buying it.
There's sand skiffs in the DLC. ****ing sand skiffs. Is anybody else as excited for this sole addition as I am?
You've gotten to him already? I know my friends and I are meandering through at our own pace, but damn..
****. I'm gonna have to not read this thread until my brother buys the DLC on the 360 or until I get a new computer... >.>
Yeah, the story missions can be beat in a mere 3 - 3 1/2 hours. I'll do another more chill run through on my own. I spent a good 2 hours trying to fight that asshole though, and lost 4 million in money, and we never even got close.
I'm still downloading that ****er. It won't let me turn the system off to download while saving me some extra bandwidth not updating my xboxlive connection. Jesus. I feel bad though. I only have a level 48 character, soon to be 49. ***** takes some time. I won't start that dlc until I reach 50. Also Silence, did you play the zombie expansion from the first title? If so, in sheer terms of overall quality, how does this new expansion stack up to it?
The Zombie Island expansion was one of my favorite things about Borderlands 1. This new title is cool for some quick fun, but overall, I'd say it's about even with Claptrap Revolution.
Zombie Island of Doctor Ned is still one of my favorite DLCs/expansions. I keep flipping between it and Half-Life: Opposing Force as being the all-time favorite. [still doesn't have the game but feels like talking about it anyway]
Anybody know how the DBNO timer works? One of the loading screen tips says if you go down soon after getting a second wind, the timer will be shorter, but it seems random to me. I'll go twenty minutes without getting downed only to get the 5 second timer...