Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. Shanon

    Shanon Loves His Sex Fruits
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    Dude, your cousin looks like he's about to burst out crying.
    At a rave.

    Which can be pretty normal.
     
  2. theSpinCycle

    theSpinCycle Halo Reach Era
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    @neoshadow I think I'll try it with 85% bloom. My gametype had faster movement + some other stuff to compensate for the no bloom.

    My opinion about preorder: Don't do it unless there's exclusive content that's really damn worth it. Not an anime action figure.
     
  3. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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    In terms of bloom, 85% reduced the randomness at the expense of reducing punishment for spam.

    I'm not saying I support bloom, but if you're going to implement it into the game, make sure it does what it's intended to do: promote pacing your shots.

    If I was an advocate for bloom, I would want a four shot kill with 250% bloom. This would prevent players from double tapping like they do in 100% and 85%.
     
  4. theSpinCycle

    theSpinCycle Halo Reach Era
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    250%bloom? Wow. How fast would you advocate it resets?


    EDIT: Ontopic: Does anyone know if H4 options allow SWAT gametypes to be created?
     
  5. mazdak26

    mazdak26 Promethean

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    Yeah, there was an option to remove shields that they talked about in one of their videos.
     
  6. GrenadeGorilla8

    GrenadeGorilla8 Forerunner
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    I'm surprised there isn't a swap playlist at launch. Its become a staple playlist in recent years.

    I suppose nothing should surprise me anymore at this rate though.
     
  7. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Friggin lol!

    IMO, that map looks pretty boring. Lots of lifts and launches. It looks massive tho.
     
    #7708 Zombievillan, Oct 16, 2012
    Last edited: Oct 16, 2012
  8. SilentJacket

    SilentJacket Forerunner
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  9. theSpinCycle

    theSpinCycle Halo Reach Era
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    Meltdown looks.. almost lazy to me. So many grav lifts and teleporters.
    Or rather, it might have been considered a lazy map had the designer made it in Forge.

    I'll reserve final judgment until I can actually play on it, though.
     
  10. cluckinho

    cluckinho Well Known
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    I think it looks like the best map in the game.
     
  11. DC

    DC Ancient
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    meltdown reminds me of halo ce

    feelsgoodman
     
  12. Elite Warrior5

    Elite Warrior5 Forerunner
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    Is this the first all of you have seen Meltdown? Because I saw it a week ago...
     
  13. cluckinho

    cluckinho Well Known
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    No I saw it awhile ago. It was "officially" released today, however.
     
  14. mazdak26

    mazdak26 Promethean

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    yeah, so we're really only "allowed" to talk about it *ahem* because "leaked content is bad"

    I'm looking at YOU, colors.
     
  15. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    I agree, it does look lazily made...It's mostly winding pathways made of rock and snow...
     
  16. Titmar

    Titmar Le Mar du Teet
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    lol are you guys nuts, it looks like one of the best in the game for sure.
    good driving paths, paths that lead you around in a good flow,
    these are the elements of btb excellence. that map is going to rock
     
  17. Eightball

    Eightball Forerunner
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    That may be, ****, but in an opinion, it looks lazily made. I don't know anything about BTB, so I have no idea if it'll work, but I hope so. :p
     
  18. theSpinCycle

    theSpinCycle Halo Reach Era
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    @Everyone It looks like the maker spammed grav lifts instead of implementing new geometry when necessary. In quite a few places, lifts and teleporters were implemented unnecessarily... Makes it seem like it won't be super vehicle friendly. Just that big eight to go along. Although now that Eightball says it, I do see where he's coming from with the repetitive feel.


    I'm primarily, as far as gameplay goes, worried about bottom mid. Because of the 8 shape, a person there (or near mid in general) with rockets or whatever good vehicle-wrecking weapons we get in H4 could effectively shut down all vehicle flow.
     
  19. Wood Wonk

    Wood Wonk Ancient
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    it easily looks like one of the best maps in the game, it reminds me most of rat's nest, although its more of an original concept than "inspired" by any previous map. and i dont know what youre talking about when you say "lazily made." plenty of good maps have mancans/teleporters.
     
    #7720 Wood Wonk, Oct 16, 2012
    Last edited: Oct 16, 2012

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