Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. mazdak26

    mazdak26 Promethean

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    Well, I had this amazing castle siege map idea where you get in a warthog and launch yourself into the enemy base and capture ther territories. It was the only map I was ever proud of. Unfortunately, it fell victim to the save glitch and I had nothing to show for it. Anyway, the map design called for 4 identical warthog launchers (which was a ***** to make especially because it used revenants and changed it in the game type settings) anyway, that's when I had the idea to have a copy/paste feature, which ALMOST came true in halo 4.
     
    #7161 mazdak26, Oct 9, 2012
    Last edited: Oct 9, 2012
  2. Skyward Shoe

    Skyward Shoe BTB Legend
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    Well, you can still build that much faster because once one works it is just a matter of copying each part at the same rotation and moving them into the correct spots.

    All in all this is still a great feature. No point being unhappy that we didn't get more right after we are given something helpful.
     
  3. mazdak26

    mazdak26 Promethean

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    No, I'm not saying it's not helpful, but it doesn't really help us accomplish something new like player trait zones or gravity zones do. It just saves us the minor inconvenience of selecting an object from the menu. (that is, if it wasn't already selected, which it likely is)

    Once again, I don't want to be complain-ey or anything, but it almost seems like they originally intended it that way and just changed it because yet were running out of time, just because of how trivial it is and because of how much it resembles a feature that I really wanted.
     
    #7163 mazdak26, Oct 9, 2012
    Last edited: Oct 9, 2012
  4. thesilencebroken

    thesilencebroken Jill Sandwich
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    If anything, I'm just going to use them to make sure all of my grav lifts work properly and take you where I want you to go.
     
  5. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    Exactly what I was thinking. We can finally have pro lifts.
     
  6. Sam

    Sam Ancient
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    I hope we can make the trait zones/grav volumes spawn in when we want them to, and the same for kill zones this times around, unlike Reach where you couldn't.
     
  7. GrenadeGorilla8

    GrenadeGorilla8 Forerunner
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    What TSB said. Like in a Narrows remake you had to use one way shields to slow you down to avoid fall damage. Now just turn off fall date damage or just a small zone to slow you down before you hit. Or make lifts like the ones in Construct.
     
    #7167 GrenadeGorilla8, Oct 10, 2012
    Last edited: Oct 10, 2012
  8. Transhuman Plus

    Transhuman Plus Ancient
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  9. wade

    wade Promethean
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    Making identical warthog launchers is indeed a *****..

    [​IMG]


    [​IMG]
     
  10. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    I think you guys just aren't OCD enough.

    [​IMG]
     
  11. Chipsinabox

    Chipsinabox Ancient
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    What are the confirmed game types so far?
     
  12. WWWilliam

    WWWilliam Forerunner

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    I'm assuming its just like having 50% gravity on top of zealot where your POV is always normal but gravity just push you constantly up towards roof or a wall, Idk how it would control though. From a gamer perspective I didn't even think of rotating POV and I now want it D: but as a developer perspective would be a ***** to code.

    But guess you could always use gravity and optical illusions to make people think its happening like the forge trailer for reach 4:36.
    When there adjusting magnets there is "magnet strength=medium" why is that a thing... if its only for forge and it automatically magnetizes things into the right fit, What does a "Hard" or "Soft" magnet do differently?
     
    #7172 WWWilliam, Oct 10, 2012
    Last edited: Oct 10, 2012
  13. Transhuman Plus

    Transhuman Plus Ancient
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    Reinterpretation of Capture the Flag, Reinterpretation of Oddball, Reinterpretation of Infection, Reinterpretation of Juggernaut, Reinterpretation of Slayer..
     
  14. Shanon

    Shanon Loves His Sex Fruits
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    and Dominion.
     
  15. SpartanPeter

    SpartanPeter Around the Block

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    To come back at somenthing i said earlier, about time of the day.. That is indeed not there, but i have seen special fx in the menu, for me that just easily confirms that there is Special fx in the game. And instead of medic stations, we now have shields. That are placeable.
     
  16. Munchiebox

    Munchiebox Forerunner
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  17. Skyward Shoe

    Skyward Shoe BTB Legend
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    So the cave was the third map.

    While we are getting a lot less Drivable terrain in general between the maps, I'm still excited to see how we can use it in interesting ways. I wish things like the tower on Erosion and the big flat area on Ravine maybe weren't there, as I hate pre-built areas like that that will no doubt get in the way sometime, hopefully they won't be too big of a bother and maybe even will be integrated into certain maps well.
     
  18. SpartanPeter

    SpartanPeter Around the Block

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  19. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    And that is the smell of complete and utter disappointment.

    343: "The Covenant? Who the **** are they?"

    On a side note: Lagoon looks cool though.
     
  20. SpartanPeter

    SpartanPeter Around the Block

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    It sure looks that way.. There is so many awesome stuff, and also some let downs, especially with forge and the covenant IMO.
    Well Erosion was the cave map, its ok i think, but i had all these crazy plans with forge, sand journey maps, icey glaciers, weather etc.

    And i heard that ravine is only that small island :mad:
    Thats too small, really, ok you can forge up all the way down the water, and at erosion pretty much the same but still, those great islands in the distance, that hole in the ceiling on erosion you want to go through to explore more.
    Oh and that build-in grifball court on erosion is kinda compareable to coliseum from the reach forge map.

    But its awesome in many ways, Erosion still looks beautifull, the water, and the cave light.. I can see the infection maps been build up there, Zombies in space..
    I got my plans ready, im curious about the plans of all you guys, what do you guys have in mind to build already?
     
    #7180 SpartanPeter, Oct 10, 2012
    Last edited: Oct 10, 2012

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