I don't think I could ever play with any of the layouts which have sprint on the left stick, crouching is way too important to me. Skyrim has made me notice that I crouch jump without even thinking about it now, not ideal mid battle with a mage... I'm surprised I haven't seen more CoD fans more pissed about the fishsticks thing, though maybe I'm reading in to it too much.
I use AA's all the time, and some of them require holding.. having that on a button just takes away from your movement. Plus reload/action was on X for halo 1 and that worked great. Sprint on a bumper makes sense to me. I prefer my sticks to be zoom and crouch (very easy to use while moving), and buttons to be one press actions (not press and hold) even though with my setup you have to hold B to assassinate, but I dont do that enough anyway. :shiver: Also, if you guys didnt notice, I beleive those the screenshots of the controller layouts were taken on a map we haven't seen yet. Kind of looks like a huge desert map, maybe part of Campaign, Spartan Ops or Multiplayer. You can tell that this older picture is on Adrift New map?
I highly doubt that it will be a new multiplayer map because with not very long untill release you would think they would at least have some progress on most of the maps. Besides why would they be playing on a map with absolutely nothing on it. My guess is that it is either a area of a map that we have not seen much (like the skybox on adrift) Not saying it is that but I'm giving an example.
I'm pretty sure he's saying that it's a new map that we haven't seen/heard of yet, not a new blank canvas of a map. Also, earlier in the thread someone was saying that map remakes were confirmed, yet without a source. I'm now hearing that it was confirmed no remakes would be made, also without a source though. Does anyone have a source for either side?
In terms of what should be on bumpers vs. face buttons, since I switched to Bumper Jumper I've worked on the principle that bumpers should be used for things that you want to do without taking your finger off the right stick and losing reticle movement, even momentarily. In H3 I think Bumper Jumper was perfect in this regard, being able to jump and melee were by far the most important things to have on bumpers. If I'm reloading then I'm obviously not going to be shooting for a second, so losing reticle movement for a second is a non issue. Reload on the face button makes sense to me. Sprint is a toggle command, so I like it on the face buttons as well. Hold commands are the other reason to put something on the bumper, and this is basically an extension of the first reason but with an increased necessity since you're losing reticle movement for as long as you have to hold the button, not just for a split second whilst you press it. That said, it wasn't enough to sway me away from Bumper Jumper, and instead I don't use Jetpack which is a sacrifice, but a worthwhile one for me. I think Bumper Jumper is perfect tbh. I'm somewhat conflicted because there are really 3 buttons I want on the bumpers: jump, melee and AA (so I can finally use hold AAs). Jump is a necessity, and I'm torn between AA and melee, but overall I think the current setup is fine. Melee combat being quick and fluid is going to matter all the time, whereas going without JP is something I can bear, annoying as it is. Hardlight Shield doesn't appeal to me, so as long as Pro Vision is toggle rather than hold (has anyone who's played the game confirmed this?) I'll be alright.
Technically neither side is confirmed. What happened was that 343i said that most of the maps would be new.
If they do show another map at PAX, it better not be a ****ing remake. We know what those look like already, show me something new.
That looks like a new human vehicle. Either that or there's something behind the warthog that is making it look misshapen. I'd agree, but crouch being on anything but movement stick feels wrong, or Melee as anything but "B". Guess i'm stuck with Recon. If it weren't for (****ing) sprint occupying one of the buttons, control schemes would be completely manageable. Or at least as manageable as they were in Reach.
Shuman, did you ever try Bumper Jumper for any length of time? It took some serious getting used to for me and I'd occasionally reload instead of meleeing even months down the line, but it was such a revelation that I didn't even care. I agree about crouch though, on the stick its accessible, logical and familiar. I'm with you on the vehicle. It could just be at a weird angle but it looks like a warthog after something fell on the middle of it.
QFT Sprint on a face button really isn't that bad, once you get used to it. Same with AA. I don't really like many of the hold-to-use AAs anyway.
Sticking to Bumper Jumper. Got my X and B buttons mapped to the underneath of my Scuff Controller, so using either for whatever the purpose doesn't bother me. Love using AA's with my X.
By the way, who here uses their middle fingers for the triggers and their index fingers for the bumpers? I've been doing that ever since I first held a controller and some people call me crazy for it. Personally I can't imagine using the same finger for both the trigger and button.
Thats why I went with Recon. Its the closest to being H3's default controller setup. I tried doing that because I figured it would be more efficient not having to move my fingers. But I could never get used to it. Soooo that makes you crazy.
Some people don't do it like this? I've always done the same as you. I thought it was normal. I'm sure it must be and some of your friends are clearly demented hand-freaks.