Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. neverendinghalo

    neverendinghalo Forerunner
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    nope it wont be theres no way with AA being X
     
  2. Pegasi

    Pegasi Ancient
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    That makes a lot of sense actually, if so then fair enough.
     
  3. Wood Wonk

    Wood Wonk Ancient
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    ohh 343, you are just too clever.

    (Fishstick, if you didnt notice what i was referring to)
     
  4. WhackyGordon

    WhackyGordon Forerunner

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    Fishstick is a little on-the-nose. What bugs me is that default is closer to Fishstick than the more traditional layouts.

    I'm glad Boxer looks good - as that's usually my preference - but BJ looks so good I might have to switch..
     
  5. cluckinho

    cluckinho Well Known
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    I'm gonna go with recon.
     
  6. Marcass2021

    Marcass2021 Forerunner
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    me too, but i wish they would switch sprint and reload
     
    #5446 Marcass2021, Aug 30, 2012
    Last edited: Aug 30, 2012
  7. Zero Point

    Zero Point Promethean
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    I wish they would switch sprint and AA instead to be honest. Button tapping an AA that you'll maybe hardly ever use over having to tap a button to do something you'll be doing all the time just seems much better.
     
  8. Elite Warrior5

    Elite Warrior5 Forerunner
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    I wish they would let us assign a certein controller layout for a certein class.
     
  9. Waterfall

    Waterfall Promethean
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    The default seems close enough to reach controls for me to be used to.
     
  10. Waylander

    Waylander Ancient
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    That idea is as bad as your spelling. Lets make everyone who likes to change classes often have to learn every controller set up. And don't try to say you wont be changing at least every now and then.
     
  11. neverendinghalo

    neverendinghalo Forerunner
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    This. I thought I heard something about a remake in H4...
     
  12. Wood Wonk

    Wood Wonk Ancient
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    some AAs require a hold though, i believe

    and the picture doesnt really look anything like valhalla to me, other than green grass and cliffs.
     
  13. WhackyGordon

    WhackyGordon Forerunner

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    Toggle jetpack would be a good idea, given the cluster**** of functions the controller needs to manage. It would be weird though. Having more than one way to 'break' it would be a good idea - like being able to end the jetpacking by hitting jump or crouch.
     
  14. Playerhata27

    Playerhata27 Ancient
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    I'm almost certain I've watched a video interview with a 343 rep explaining why they weren't allowing custom mapping for controls, sadly though I can't find the inerview :(.

    Regardless, I believe what Nutduster said was true, but I also remember them making the point that some buttons aren't can't be used for all purposes or it would be just too unfair because each 'category' of buttons has a different press/release/etc. time. With that said, I don't see why they can't just allow certain abilities for certain buttons (like only Fire/Throw Grenade for L/R Trigger), but then I suppose that's where Nutduster's point comes in.
     
  15. WhackyGordon

    WhackyGordon Forerunner

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    It's not that bad of an idea. I mean, it's not like you couldn't set the same controller layout for each one and only change it where you need to. Boxer would be a nice compliment to Jumper Bumper for enabling jetpack usage. Although it would be nice if they could keep Sprint on the same button where possible. The A/B flip could get annoying.
     
  16. Pegasi

    Pegasi Ancient
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    I can't really see the logic behind that, and definitely can't see why it would be considered unfair. The only real difference is between buttons and triggers, and you've been able to switch grenade from LT to a button since Boxer in Halo 3. If you want to put fire on a click button rather than a trigger then go for it as far as I'm concerned. I can't see any reason that could be considered an advantage. The only thing it could logically affect is RoF (since it takes a fraction of a second less time to press a button than depress a trigger to the point of firing), but since all semi automatic guns in Halo have a forced RoF cap anyway then that's not an issue.
     
    #5456 Pegasi, Aug 30, 2012
    Last edited: Aug 30, 2012
  17. Matty

    Matty Ancient
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    Can't you see why they would be put off by a host of custom game-pad settings dominating the matchmaking? It's trivial for sure but a lot of people would bandwangon and it would be the #1 criticism for douches that can't understand why they suck.
     
  18. Pegasi

    Pegasi Ancient
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    Pandering to the lowest common denominator of community intelligence never has, nor will it ever be, a legitimate excuse for not optimising gameplay for ALL parties. As far as I'm concerned, anyway.
     
  19. thesilencebroken

    thesilencebroken Jill Sandwich
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    ****er. They didn't do my suggestion for Recon. Lol

    I'll try out Recon and Fishstick and see what I like more. Fishstick might be more for me since I'll be playing the hell out of borderlands 2.
     
  20. DC

    DC Ancient
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    in reach all i play on is recon, it just works and feels like normal halo
     

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