Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. Neoshadow

    Neoshadow Forerunner
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    I disagree. In my opinion, things like EMP charges not freezing vehicles and not being knocked out of scope when shot are actually decently big changes to gameplay.
     
  2. Matty

    Matty Ancient
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    if you don't scope people out with damage then getting multikills on teams just got





















    that much harder.
     
  3. Waylander

    Waylander Ancient
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    Our complaints about the game are not that it is changing. Change is all for the best in most cases. people get bored of playing the same old thing all the time.

    What we are complaining about is that it is changing to being just another AAA title with nothing setting it apart from everything else and the only depth connected to it in anyway is the pockets of it's developers. Reach started it, so far 4 seems to be furthering it and 5 will probably finish it. That is how I see it and before you say I'm judging before trying, I'm going to say you are right, but I am perfectly willing for my current opinions change on 11:39pm on November the 5th when I pick up my copy.


    As for arguing which gun is the most genius ever, seriously shut the **** up. That is all PURE opinion based on individual play styles so unless you are going to say it in the context of speaking directly from your own (self admittedly limited) experience
     
  4. Waterfall

    Waterfall Promethean
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    Lol sticky dentonator lol no GL is 10 times better.
     
  5. mazdak26

    mazdak26 Promethean

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    well, you have to admit that the sticky detonator is pretty cool

    and maybe Halo 5 won't further it. I don't think that the progression of multiplayer has be linear. Maybe if reaction to it is good, they will keep it that way and let us get used to it. The only problem is that this is a new aspect to the game and if they take it out, it will be just multiplayer with one less feature. Our best hope, (that is, if we hate it), is that 343 will change it into something slightly less [insert complaint here].

    well, this discussion is dead. How 'bout that mech?

    I know the campaign is all about finding an outpost of enemies and taking them down with your own style, but I really want there to be at least a short segment of the campaign where you just rampage through a bunch of grunts.
     
  6. WhackyGordon

    WhackyGordon Forerunner

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    I hope the railgun is a decent successor for the GL. The detonator looks useless. I think I'm going to miss the GL more than I miss maulers and brute shots.

    And what's so bad about shedding stickies? I mean, obviously a 'shed sticky' button is OP, but contact removal took serious skill in H3. I saw my buddy do it on Guardian and it blew my mind.
     
  7. FrozenGoathead

    FrozenGoathead all i want is a CT that says mullosc
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    I wonder what the Sticky Detonator will look like in bottomless clip?

    Serious question, guys.
     
  8. neverendinghalo

    neverendinghalo Forerunner
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    I have a feeling we will be seeing a new map this week....
     
  9. WhackyGordon

    WhackyGordon Forerunner

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    Hopefully Thursday when FanExpo starts. That would be awesome, because I might actually get to go to it.

    As for bottomless detonator, probably like a slow bottomless GL. I doubt you can fire more than one grenade at a time, as it brings up the detonate command one you fire one.
     
  10. neverendinghalo

    neverendinghalo Forerunner
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    We haven't seen any new maps since E3 I think. Its time for a new map.
     
  11. FrozenGoathead

    FrozenGoathead all i want is a CT that says mullosc
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    I was referring to the shooting animation.
     
  12. WhackyGordon

    WhackyGordon Forerunner

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    Well, we didn't see gameplay on Longbow until after E3 as far as I can recall. It was however teased a little first. The closest to 'teasing' something I've seen recently would be specifications. *shrug* I've got my fingers crossed. If they're not going to put energy into Reach (to pre-hype us for H4) then they ought to keep feeding us information. I mean, that's what we pay them for, right? To keep us entertained?

    A beta would have been so nice. Even if it was only functional for customs. I'd be happy with a copy of the E3 build. It's a shame M$ charges out the ass for certification.
    If I were them, I would release a demo on PC to circumvent the certification BS.
    Ah well. I'll keep on hoping..
     
  13. caughtsword4

    caughtsword4 Promethean

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  14. WhackyGordon

    WhackyGordon Forerunner

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    Oh, because the grenade flies off, and you're not performing the reload animation to put the next one on. I see. We'll have to see how they handle that. If it's like the needle weapons though it'll just be firing shots out without losing the one on it's tip.

    Definitely going to break immersion, although bottomless clips isn't exactly the most immersible element.. lol
     
  15. Waterfall

    Waterfall Promethean
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    Lol I was going to post that vid but my Internet went down.
    GET OUT OF MY HEAD!!!
    lol jk as a multiplayer map it is rather unimpressive as of right now.
     
  16. WhackyGordon

    WhackyGordon Forerunner

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    Looks more like the spot where they plan to build an MM map lol
     
  17. Wood Wonk

    Wood Wonk Ancient
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    unless im judging the scale completely wrong, theres no way thats a MM map. or at least a good one. playing on that huge, flat open space would be horrid.

    i guess it could possibly be from campaign, or maybe even a forge space. we'll see. to be honest it doesnt even look like its from halo, but i suppose it is. the back looks like a space elevator, but the rest doesnt really look very UNSC to me.
     
  18. Loscocco

    Loscocco Ancient
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    It's also just concept art, the furthest thing from the finished product.
     
  19. Wood Wonk

    Wood Wonk Ancient
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    you would think that if it was concept art for a MM map, there would at least be a map there. not just empty space..
     

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