Whitewash

Discussion in 'WIP - Works In Progress' started by Yellow Sausage, Aug 5, 2012.

  1. Yellow Sausage

    Yellow Sausage Promethean

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    So after discovering that the Wall Coliseum Contest only accepts competitive maps, I started to build a 1v1 map near the waterfall. It was a very tough challenge. Still though here is the outcome. Any feedback is more than welcome. So please, do so!

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    I'm pretty bad. I even got beaten with the CPU!
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    This map is best used with the Smackdown settings. I hope you enjoyed this map. Please feel free to post feedback, all is welcome.

    Thanks!
     
  2. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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    This map would really benefit from a couple of hard routes or ramps. I would lower the height difference between the two floors, put a ramp in the center, and a ramp on each spawn.
     
  3. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

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    What xzamplez said.


    Just curious - Why did you choose to forge near the waterfall?
     
  4. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    I wasn't too ecstatic after playing this one unfortunatly. There wasn't any real height variation, a lack of viable routes to the top, and too much reliance on scenery objects.

    However, I did like your weapon choice and timers, although the spiker seemed like it had a ton of ammo.
     
  5. Yellow Sausage

    Yellow Sausage Promethean

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    The spiker actually had no spare clips and 90secs. Still I'll see if I'm able to fix some things. I'm thinking of getting rid of the 1x1 talls and put down some walls instead.

    Oh, I dunno. It was the first place I went
     
  6. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

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    Will the waterfall cause framerate issues?


    EDIT: .... obviously not.. this map is so small. *facepalm*
     

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