Break Point("Break the floor" remake) Hi, ill like to start this thread by saying thank for looking at my map and hope that you enjoy the map as I enjoy making it. First lets start off with the human spawn... The human start off on top of the map... The objective of the human is to simple to stay on top of the platform ... __________________________________________________________________________ And with that lets more on to the Zombie spawn... Now the Zombies have a bigger objective than the humans, first is to find the Breaking point of the platform above... Before... ...And After And for those AFK human at there spawn, heres a way to get them out from there... [Human Spawn] [Hole to Human Spawn] [Goodbye AFK'er] Well that's all the basic you need to know to start playing the map have fun...
it a remake of "break the floor" from halo 3...the person on the bottom has to find a way to break thought the floor to make the human fall down to there doom by jumping and get the custom power-up...or all the humans can rush him(zombie) to get a assassination to win the round... does this help in some kind of way...reply back if you still need more...
I loved this map from halo 3! This remake looks very good! I definantly will dl it. I don't think I've seen any other recreation of this either, so nice job!!!
There has been posted one in the forums very recently, actually. xD But it's smaller than this one and has less details. (Doesn't mean it's a bad map though)
Actually I got the idea from that map...Me and some of my friends played the map and it had alot of problems with the gametype and the map itself...So when i went in to tried to fix it, the map was in a bad location and the gametype had to be redone as well...So that's how this map was born, took at the most 4 hours to finish the map and gametype...
Yeah I already noticed you used a safe haven on this map, I kind of figured you must've implemented that after reading my feedback for that other map