Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. artifact123

    artifact123 Forerunner
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    Not sure if they return as the ODSTs again, probably just normal marines like in Halo 3. Not sure though.

    EDIT:

    [​IMG] GIFSoup
     
    #4141 artifact123, Jun 25, 2012
    Last edited: Jun 25, 2012
  2. RoboArtist

    RoboArtist Forerunner
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    Thank you for finding that ^^

    Cortana's Voice Actor is so HOOOOOOTT
     
    #4142 RoboArtist, Jun 25, 2012
    Last edited: Jun 25, 2012
  3. Audienceofone

    Audienceofone Forerunner
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    Perhaps the IMDB actors are voice actors (one set) and motion capture actors (the ones listed not voice)?
     
  4. RoboArtist

    RoboArtist Forerunner
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    mmm.. Yes, perhaps.
     
  5. neverendinghalo

    neverendinghalo Forerunner
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    So its offical? is this the Halo Movie or Forward Unto Dawn stuff?
     
  6. cluckinho

    cluckinho Well Known
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    Nope. Just Halo 4.
     
  7. neverendinghalo

    neverendinghalo Forerunner
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    Ok then why have actual actors?
     
  8. Audienceofone

    Audienceofone Forerunner
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    for voice and mo-cap. How else do you think they get it all?
     
  9. neverendinghalo

    neverendinghalo Forerunner
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    Derp, have they said anything new about forge yet?
     
  10. Nutduster

    Nutduster TCOJ
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    I'm sure it'll be all over this forum when they do.
     
  11. II6clique jxIxj

    II6clique jxIxj Ancient
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    Concerning Halo 4 forge, whether it is vastly improved or not, I'm certain we'll have a lot more beautiful maps. Jet pack is gone and I felt that it was a huge headache for forgers. The ability to break maps with jetpack was a huge obstacle and a huge impediment on creativity and individuality. The simplest solution was to make your maps a bunch of rooms with a ceiling, now that we aren't required to have a ceiling, I think maps will be a lot more diverse and it'll be interesting to see how people cap off their structures
     
  12. CAPNxXxCANT

    CAPNxXxCANT Forerunner

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    A bit off topic, but one of the btb heavy maps in matchmaking just used the invisible barrier at the top of forgeworld so he didn't waste budget on a roof, yet you couldn't jetpack over the structures.

    But yea, I hope one of the main improvements in this version of forge is just allowing us to do more while still keeping the performance up
     
  13. Waylander

    Waylander Ancient
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    Why get proper actors just for mocap though? They more than likely already have a bunch of people in house doing other jobs that also do mocap.
     
  14. Security

    Security Ancient
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    They're still credited. I don't know how you define "proper", but they are acting, aren't they? And in Cortana's case, they're supplying their face.
     
  15. Waylander

    Waylander Ancient
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    Actually IMDB has not credited any of the Mocap people in any of the other halo games so why start now?
     
  16. Dax

    Dax Mhmm.
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    If they deserve the credit (which they do), then why not start now?
     
  17. Pulpapple

    Pulpapple Promethean

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    So, breaking off from the receding discussion...how epic would it be if they expanded BTB to 32 players?! Of course, that would be if the servers carried a strong enough connection to hold that amount of people.

    I am waiting for technology to evolve to do that, and evolving Halo games as well to support it...and then perhaps I will finally have the opportunity to drive Elephants as a normal thing in battle! That may be a little besides the point, but the whole purpose of this perhaps abstract thought of BTB is to: one, create a larger - perhaps more intense atmosphere, and two, include more vehicle-team coordination (assuming the maps would have to be made larger), and just include bigger things in general.
     
    #4157 Pulpapple, Jun 26, 2012
    Last edited: Jun 26, 2012
  18. Oli The G

    Oli The G Forerunner
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    More people =/= more fun
     
  19. RoboArtist

    RoboArtist Forerunner
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    Well I -Starting game.. Selecting new host.. Starting game- think that would be -Starting game.. Selecting new host.. Starting game- great!

    Besides no matter how good technology gets, people will still have bad connection. I know this sounds mean and all, but I think the game should scan a persons connection for a specific playlist like that. If the persons connection sucks or isnt consistent, it wont allow that person to play that playlist. Not for all of them, but I would really love that.
     
    #4159 RoboArtist, Jun 26, 2012
    Last edited: Jun 26, 2012
  20. Nutduster

    Nutduster TCOJ
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    Server-side hosting ends that problem in a hurry.
     

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