Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

    Messages:
    5,549
    Likes Received:
    159
    Visually, I'm bother that the chief looks so vastly different after coming out of the sleep. I think the halo 3 look was Iconic, this isn't as memorable to me.

    Everything else is looking pretty sweet. I enjoy the more dark look to the elites. To be honest, I think they were best portrayed in Halo Wars. I don't care much for the cartoony look that Halo 3 has for them. Another thing is that I hope we see more Elite Minors. Reach went through all of this trouble making different ranked Elites, and we rarely ever saw the minors... which is lame since Halo was built around them. I never looked at the higher ranks as more terrifying because that's all I ever saw. I feel like brutes took a step backwards in Reach as well, so I hope that is fixed if they're in it.

    Not entirely stoked for these gameplay changes I'm hearing, but I'll give it a shot before crying over it. If not, I can still make my plain-jane Halo 2 style customs.
     
  2. Oli The G

    Oli The G Forerunner
    Senior Member

    Messages:
    1,082
    Likes Received:
    9
    I don't see why people dislike the new elites. They look darker and actually a threat. The scraps on the armour just make things seem more gritty and believable.

    Speaking common sense wise, just because the covenant lost the war (simply speaking), it doesn't exactly follow through that every soldier they have immediatly gets gritty armour that is all worn down. Is there some kind of fiction for the bilions of covenant to get new armour every three years or so? Mind you, with the kind of militia budget that allows them to make warships it is a possibility. perhaps then it goes on to say that the covenant has receded. That isn't true because I remember somewhere frankie saying quite the opposite.

    I see the covenant becoming a third wheel in halo 4. Sort of like you are escaping from the PoA in The Maw. Covanent and flood fighting, whilst you are in the background letting them do their thing.
     
  3. Pegasi

    Pegasi Ancient
    Senior Member

    Messages:
    5,423
    Likes Received:
    22

    I really want to hear some details on exactly how far customisation will be possible. Stuff like tailoring this instant respawn mechanic (turning it off), and being able to replicate a standard power weapon spawn system with these drop zones, hopefully even removing the HUD marker as well.

    I'm never very reassured by the whole "you'll be able to play how you want" spiel as it's quite non committal. I hope that they'll do customisation right and give us the chance to replicate the classic Halo mechanics. I'm sure their hearts are in the right place with this, I just hope we don't end up with a Reach situation where we're missing toggles that we really want like Bloom. It's a careful balance between catering to full customisation and having faith in your new mechanics, and I think Bungie were a little too confident that things like bloom were what we really wanted even if we didn't know it. The TU approach taken by 343 gives me hope that they take the customisation thing seriously and want to do right by classic fans, but I'll still be holding my breath until we get some solid, quantifiable promises for customisation.
     
  4. serumembryo

    serumembryo Forerunner

    Messages:
    978
    Likes Received:
    1
    Anyone excited for Armor customization? You know, helmets, chest plates, ect. I hope they bring back the original looks of helmets. Some of them just looked retarded IMO in Reach. EOD, Recon, Mark IV, ect.
     
  5. Loscocco

    Loscocco Ancient
    Senior Member

    Messages:
    2,196
    Likes Received:
    11
    I feel like the elites are just missing armor/bulk on their arms; they look like little chicken arms, which makes them look weak, IMO.
     
  6. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

    Messages:
    5,549
    Likes Received:
    159
    I'll be excited for armor customization if they provide pieces I'm excited about. The armor I've seen so far is very... not memorable and kinda ugly.
     
  7. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    I for one welcome Elite T-shirts.
     
  8. Elite Warrior5

    Elite Warrior5 Forerunner
    Senior Member

    Messages:
    764
    Likes Received:
    1
    As Frankie said: "Instant respawn will only work in team slayer."

    I actually like the new look. I was never a fan of the visor being so bulky. They also went more into detail on the armour pieces (ex. knee guards) and I like that.
     
  9. Wood Wonk

    Wood Wonk Ancient
    Senior Member

    Messages:
    2,329
    Likes Received:
    0
    i like the look of that grunt and the elites. especially the grunt. chief looks decent, not great not terrible
     
  10. Pegasi

    Pegasi Ancient
    Senior Member

    Messages:
    5,423
    Likes Received:
    22
    Well actually he said it won't be there in objective, so it'll be in all Slayer (ie. FFA as well). But still, what if I want it off in Slayer?
     
  11. Shanon

    Shanon Loves His Sex Fruits
    Senior Member

    Messages:
    4,013
    Likes Received:
    7
    I'm sure we will get the option in customs.

    Right?

    Totally.


    I think.

    Maybe.
     
  12. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Instant respawn is still dumb as **** even in non-objective gametypes.
     
  13. Wood Wonk

    Wood Wonk Ancient
    Senior Member

    Messages:
    2,329
    Likes Received:
    0
    meh. if the maps have good spawns it shouldnt be a problem
     
  14. Shanon

    Shanon Loves His Sex Fruits
    Senior Member

    Messages:
    4,013
    Likes Received:
    7
    No, it's still stupid as **** in regards to the competitive scene.
     
  15. Wood Wonk

    Wood Wonk Ancient
    Senior Member

    Messages:
    2,329
    Likes Received:
    0
    i fail to see how press to spawn instead of a four second respawn could negatively effect a non-objective game
     
  16. II6clique jxIxj

    II6clique jxIxj Ancient
    Senior Member

    Messages:
    328
    Likes Received:
    0
    I don't believe it'd be an issue for team slayer, but for free for all it'd be bad. The problem with ffa is that all you have to do is hit 25 first, there isn't a punishment for having a bad k/d. So instant respawn will have people attempting more beat downs because they won't have to fear a 5 second penalty box
     
  17. Waterfall

    Waterfall Promethean
    Senior Member

    Messages:
    1,304
    Likes Received:
    40
    Ink of it this way you kill a guy and he makes you weak your getting away in the time he would normally be spawning when bam there he is with full shields and your still weak.
    I don't see it happening very often but enough to get slightly annoying.either way I'm not too worried
     
  18. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Shields.
     
  19. Security

    Security Ancient
    Senior Member

    Messages:
    3,787
    Likes Received:
    19
    It will turn small maps into a big cluster****. Spawn timers slow down the game and make each life more important. Instant spawns will allow people to rush in and die over and over constantly.
     
  20. Wood Wonk

    Wood Wonk Ancient
    Senior Member

    Messages:
    2,329
    Likes Received:
    0
    again, as long as there are decent spawns i doubt you'll be able to see the enemy who just killed you within a second or 2 of spawning in team slayer. i do agree it might be a bit more of a problem on a small ffa map, but we aren't even positive itll be press to spawn in ffa.
     

Share This Page