Halo 4 Discussion

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Jun 6, 2011.

  1. The Trivial Prodigy

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    Motherofgod.jpg

    Fund it.
     
    #1201 The Trivial Prodigy, Mar 11, 2012
    Last edited: Mar 11, 2012
  2. PA1NTS

    PA1NTS Promethean
    Forge Critic Senior Member

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    Agreed, that's why I think people are so scared of what halo 4 is looking like so far; everyone's used to playing reach. People are forgetting the grace of halo 3. I would even appreciate a remake of a halo 3 map in h4.
     
  3. Oli The G

    Oli The G Forerunner
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    As obvious as it probably is, online stats are pretty much a confirmation.

    It is possible to go to halo.xbox.com/en-us/Career/Halo4/Stats and get information up, although for now it it only the halo reach stats. Also, anything else like halo 5 or aihdaoufhuseodisbivnwerg7ufweiufkhweuifs will return a 443 error, obviously.

    Just something you may want to know :D
     
    #1203 Oli The G, Mar 12, 2012
    Last edited: Mar 12, 2012
  4. Skisma

    Skisma Creative Force
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  5. artifact123

    artifact123 Forerunner
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    I hope they bring Flame-based weaponry back. If Halo 3 could handle it, then why not Halo 4?
     
  6. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    Framerate in Reach is already ****, let's not add fire to that, thanks.
     
  7. NlBBS

    NlBBS Forerunner

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    What's the basis for comparison here? Sure they have similar elements, but at the end of the day they're almost definitely going to be different games. Plus Halo 3 COULDN'T handle fire. Sure there was a flamethrower on Construct but from what I can remember, fire bombs weren't added to Matchmaking because it would've caused immense lag. Plus, they were anything but useful. Try to recall a time when someone wasn't using the flamethrower to sit at the top of one of the lifts just to die but getting a cheap kill.
     
  8. Cheeze

    Cheeze <FONT COLOR="#FE2EC8"><b>I Beat the Staff!</b></FO
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    It was still fun.
     
  9. Nutduster

    Nutduster TCOJ
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    I'd love to see the return (and improvement) of fire-based weapons. If they can fix the lag, I'd love to see them in the game. The flamethrower was underpowered - needed a little more range I think - and flame grenades were awesome.
     
  10. Skisma

    Skisma Creative Force
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    Underpowered? If you got hit it was almost always insta-death. The range was just right IMO.
     
  11. II6clique jxIxj

    II6clique jxIxj Ancient
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    I can see both sides of the argument. On Construct it was the perfect distance, any more range and then it would have been ridiculous. But then again, the flamethrower wasn't on any other map. On a more open map it most definitely wouldn't have had enough range.
     
  12. Nutduster

    Nutduster TCOJ
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    The tradeoff of no mobility AND no range made it not worth it. It was literally only useful for camping the lifts on Construct, and even then 90% of the time you'd just end up trading kills. To be a viable weapon, it needs to be buffed in some way, and perhaps nerfed in others - like making it not an auto-kill unless you keep the flame directly on the other person for a second.
     
  13. DunkinMyCookies

    DunkinMyCookies Ancient
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    Trade power for distance and you have a fun-thrower. Give it to me, 343.
     
  14. KnottyNumber

    KnottyNumber Promethean

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    I think it will be like Halo 3 but with better graphics. I guess their going to have armor abilities too. >:[
     
  15. serumembryo

    serumembryo Forerunner

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    Forerunner weapons would be cool. But I dont what them to go to far into it. Just make the basics, AR, Rockets, Sniper, BR, Pistol, ect.
     
  16. Reign

    Reign Forerunner

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    ...Where did you hear that?
     
  17. KnottyNumber

    KnottyNumber Promethean

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    Well they already confirmed sprint, and master cheif was using some sort of jet pack in the teaser so their probably going to go even further with it.
     
  18. FrozenGoathead

    FrozenGoathead all i want is a CT that says mullosc
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    I will be very interested how they will make forerunner weapons since covenant weapons are highly based on forerunner weapons. weapons.
     
  19. Monolith

    Monolith Ancient
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    I'm highly interested in the current state of weapons as the weapons of Halo 4 progress and new weapons are created from the older weapons. Old weapons play a crucial role to new weapons because they serve as the basis for weapon development. I liek weapons.
     

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