Petition to Remove Radar in FH Throwdown 1v1

Discussion in 'Halo and Forge Discussion' started by aPK, Mar 10, 2012.

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  1. aPK

    aPK Greatest Forger Alive
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    In a 1v1 setting, predicting player movement is a huge skill within and of itself.

    In a 1v1 setting, player movement is a huge skill within and of itself.

    Having radar in a 1v1 environment equates to taking a piss on those two skills. Without radar, the 1v1 FH Throwdown tournament will not produce the quality of gameplay that the tournament could with radar disabled. That is a guarantee that I and anyone with a good grasp of gameplay logic could make.

    I am not saying that there are no positives that can result from gameplay with radar enabled. What I am simply saying is that radar-less gameplay has proven to be more enjoyable and more skillful to more people, and that is what should matter.
     
  2. Overdoziz

    Overdoziz Untitled
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    "No radar? But now everyone will get assassinated!"
     
  3. Black Theorem

    Black Theorem Ancient
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  4. aPK

    aPK Greatest Forger Alive
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    You clearly missed the part where it says 1v1 in the title, and all throughout the original post.
     
  5. cluckinho

    cluckinho Well Known
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    Who said we were gonna have a 1v1 throwdown?
     
  6. aPK

    aPK Greatest Forger Alive
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    You just wait.
     
  7. xzamplez

    xzamplez Ancient
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  8. Neoshadow

    Neoshadow Forerunner
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    Ominous.
     
  9. Shanon

    Shanon Loves His Sex Fruits
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    Good thing I got a headset now.

    Camping in a corner with volume maxed.

    **** yeah.
     
  10. RightSideTheory

    RightSideTheory Legendary
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    "Hey look, I figured something out before everyone else, hurr durr, I better ***** about the settings before they're even released, and seem like I knew something before everyone else"

    Congrats, mission accomplished, do you feel special now?

    This thread should be locked/deleted.
     
  11. Overdoziz

    Overdoziz Untitled
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    I don't really understand why you're so upset about this. It's almost like you feel personally insulted. Calm down, bro.
     
  12. Jex Yoyo

    Jex Yoyo POETRY, bitch.
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    T1 - 1v1
    T2 - 2v2
    T3 - 1v1
    T4 - 2v2
    T5 - ?v?

    No prizes for guessing that...


    Like RST said, this thread is silly. Too much spam. Discussing radar VS no radar is fine and all, so the thread is that. Everything else? Meh.
     
  13. Spicy Forges

    Spicy Forges Ancient
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    In a 1v1 environment I agree that radar should be off. 2v2 no problem.
     
  14. aPK

    aPK Greatest Forger Alive
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    I never said it was anything special about knowing. As Reflex pointed out, it's pretty obvious.

    The reason I made the thread now is because there is never any time to discuss anything beforehand, and as far as I know, the settings just get released and then it starts. This thread was made in hopes of trying to better understand why radar is used, and to provide solid points in favor of no radar in order to get it considered before settings are finalized.
     
  15. SecretSchnitzel

    SecretSchnitzel Donald Trump
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    Thank you Polish. I support this request.
    I didn't bother with the 2v2 showdown because I didn't like the settings. A 1v1 showdown would be pretty fun though.... If we have decent settings for it.
     
  16. Hulter

    Hulter ^Raindear
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    That's a bit rude.

    I agree with Shawn. No radar.
     
  17. Dobam

    Dobam Ancient
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    Keep the radar .... if you take it out : ALOT OF ASSASINATION !
     
  18. Overdoziz

    Overdoziz Untitled
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    I still can't believe that was the actual reasoning behind keeping it in 2v2.
     
  19. Jex Yoyo

    Jex Yoyo POETRY, bitch.
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    No, there was far more to it. We aren't retarded.
     
  20. TDT Duke Nukem

    TDT Duke Nukem Ancient
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    Radar and no radar require different skillsets altogether. I am a fan of radar for a multitude of reasons, and I disagree with your opinion that "anyone with a good grasp of gameplay logic" would see it the way you do. The bottom line is that you have an opinion, not some undeniable truth.

    That being said, the intent of this thread is to explore the options of 1v1 radar/radarless gameplay. Even though I haven't been in a throwdown and there seems to be confusion over this ones existence, I would opt for radar. But there are so many variables that should be accounted for, like map layout for example, or the demographic.

    About half of the OP is flame-bait. But I agree...
     
    #20 TDT Duke Nukem, Mar 11, 2012
    Last edited: Mar 11, 2012
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