...why would it be a big deal. As I said they aren't breaking new ground. The PC crowd is usually separate from the console crowd. What is your worse case scenario? Half the fan base for an xbox game decides the PC version is better so they buy that instead and bickering between which version is better happens? Show me any precedence of that happening with any game that has released on multiple platforms and I might see where some concern would come in. Otherwise, no big deal.
It looked to me like they were showing off a new forge piece in the vid. it is sort of polygon shaped and 3/4 as tall as a spartan.
Lol, considering a "polygon shaped" object is literally ANY object in existence yes. I also have no idea to what object he is referring to. Nothing from those two multiplayer maps seems like an object just tossed into the space. Everything looked seamless and part of the structure of the map. Didn't even see so much as a crate. ...that doesn't help at all. Again nothing in the minute or so they devoted to multiplayer in that video did it seem like there was any place-able objects. Elite I'm sure when it comes closer to release day they'll do a vidoc devoted to forge but until then lets not pick out details that aren't there.
At about 40 seconds you see a white octagon that has detail on only two sides. Could be a forge object. Or at least a base of a forge object. Edit: Also at 1:26 they is a really strange figure.
...so you took a second of video displaying someone working in a 3D modeling program and the specific shape they were modeling at the time as a potential forge thing? Again right now the focus is multiplayer and campaign as far as the content within that video goes.
During a Q&A at Halofest, someone asked a question about supporting the modding community through a PC port. 343 said they had no plans of a PC port.
I wouldn't mind If there was a Halo 4 PC version. I remember playing Halo CE Custom Edition a long long time ago. It was loads of fun with all the custom maps, mods, ect. I remember playing a modded server with flying ghosts. Jesus christ that was fun.
Does anyone else want to go back to the veto system of Halo 3? It seems like whenever I play matchmaking on Reach I end up playing the same map over and over. *cough* Hemorrhage *cough*
I don't think we need to bring the veto system back, but they could DEFINITELY do a better job at randomizing/adding a bigger wealth of maps/gametypes so that the same voting options aren't likely to be available every other game.
I want to know how the scoring works. Why are the scores so high in game and so random? I could understand multiples of ten or something but not 399 to 139.
It was probably just a regular slayer game with an infinite score limit and they were playing for a while to get footage.
From what it looked like, there were 10 points awarded to the team's score when the player got one kill and was given 2 medals with a "5" next to each one.
Does anybody know where an in-depth analysis of the video can be found? Sort of a frame-by-frame listing everything that can be gathered or supported.
I assumed those were two sprees the player was on, the 5 indicates the number of kills. I haven't ombed the video for evidence though, I just glanced through it.
Well, clearly I could just google it, I was asking for a good one. I can watch any movie I want, but I'll ask for peoples opinions first. = P