Bespin

Discussion in 'Halo and Forge Discussion' started by Resix, Feb 17, 2012.

  1. Resix

    Resix Ancient
    Senior Member

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    This map was originally going to be a remake of Bespin Cloud City from Star Wars Battlefront however, I had to make so many changes to the layout that it became a map that is different than what I had planned. I kept the name Bespin because I liked it and I thought it was pretty original.

    So far it is set up for 6v6 team slayer and 8 person FFA, oddball, juggernaut, king of the hill and territories. I will not be setting it up for invasion, headhunter, CTF, or Assault.

    Anyways, this map is a symmetrical assymetrical map. (If that makes any sense) Most of the map has a common symmetry although there are parts where one side is different than the other. The only thing I have left to do is test so if you would like to help, send me a message here or add me on xbox live.

    gamertag: B Resix

    On to the pictures!

    Overview of the middle of the map showing shotgun hut and green fountain/ courtyard.
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    Overview blue base.
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    Overview red base.
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    View of Green fountain and the grenade launcher hooch. The sniper spawns above the grenade launcher.
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    View looking out from snipe spawn.
    [​IMG]

    Rocket building front entrance.
    [​IMG]

    Inside rocket building with the hall that goes up to red. Fixed thanks to comments from Sky.
    [​IMG]
    [​IMG]

    The descent from red base into the tunnel to rocket building.
    [​IMG]


    I would love to hear what you guys thing about this map! Any feedback is welcome!
     
    #1 Resix, Feb 17, 2012
    Last edited: Feb 17, 2012
  2. artifact123

    artifact123 Forerunner
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    Please, make this compatible with Conquest, or at least simply Territories. Amazing Map.
     
  3. Resix

    Resix Ancient
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    Conquest wouldnt work since conquest is linear territories but I will make it compatible with territories and have so that it can be played with the conquest gametype!
     
  4. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    This looks brilliant. It reminds me of a map on ODST, probably because of the courtyard look to the centre of it, can't remember the name though. It was the one with the Ghosts on it. Anyway, you have some really unique looking structures on this, I especially like the rocket room + that circular hallway heading away from it. The only thing I am worried about with this is the sight lines. Judging by the pictures it looks as though you can see almost all of the map from some positions.
     
  5. artifact123

    artifact123 Forerunner
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    Maybe a special BF gametype?

    It would be no shields, 200% resistance

    Corpsman:
    Plasma Repeater
    Plasma Pistol
    1 Plasma

    Medic(Pilot):
    Plasma Pistol
    Drop Shield

    Jedi/Sith:
    Sword
    Armor Lock

    Demolitions:
    Plasma Launcher
    Plasma Pistol
     
  6. Waterfall

    Waterfall Forerunner
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    i like the circular structure in picture one and the structure in picture six msg me if you need testers my gt is waterfallninja3 looks fun
     
  7. Resix

    Resix Ancient
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    I actually have a battlefront gametype Im working on for my other map upheld. Im sure I can make this compatible with this map too.


    Thanks man, will do!
     
  8. alexo101

    alexo101 Forerunner
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    Looks cool, I don't like "cluttered" style maps (if that makes sense) but this looks like it could be a blast. If you're ever low on testers just let me know! ^^
     
  9. Resix

    Resix Ancient
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    I haven't been on all day but I'll message you when I get on tomorrow. I've actually spruced up the map quite a bit, fixed some line of sight issues as well as various aesthetic and z fighting issues. Altogether the map is really balanced and plays really well as stated by the people who have helped me test it and myself. I think I will end up testing it for one more week then I will release it to the public.

    Oh and Chaz will be glad to hear that I have fixed respawn times and spare clips for rockets and the sniper.
     

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