Just out of curiosity, what part of his argument was idiotic? His statements were as well rounded and solid as Chrono's. My problem with their arguments is that they are damn near ceaseless and happen everywhere on this damned site. I often get the feeling that what I am doing is just too little to fulfill the grand scheme of what I eventually want to do in Skyrim. At the same time, it seems to be prolonging the life of the game for me to a spectacular degree. I know I've probably had a lot less time than most people here, but I've sworn to myself I was going to play this game until there is nothing left to do. Even then, some people are already claiming they have nothing left to do in a game that supposedly claims over 400+ hours of play-time. I get the feeling that if I continue playing at the rate I'm playing at, I'll probably still be playing Skyrim avidly by the time any DLC comes out. At any rate, I'll sacrifice progress for lifetime any day.
While I thank the support I really don't think it's necessary. The conversation was ending on its own accord. Glasgow has hated me for some inexplicable reason since I joined and shannon has hated me since I ignored him in the chatbox for a lame joke he tried to spread that wasn't working. When stubborn people who don't like having other people explain how they should act or what they should say meet "ceaseless" arguements are bound to happen. Best way to deal with it, wait for a mod to say knock it off or let the conversation end on its own when one side deems the conversation too trivial when no new information is entering into it. If Ociee's play experience was damaged beyond repair because I mentioned the existence of a weapon he was looking for than I am sorry for that and for apparently pissing off chrono as a side effect of doing so. And the feeling of not actually doing anything important goes up steadily as more hours are spent on the game. Simply because there are a finite amount of quests that matter (you can do an infinite amount of fetch quests but they're not too satisfying after a while or kill infinite amount of dragons) and after about 300 hours of a good game there really isn't much left that will leave the player with a "new" experience. Its that novel feeling that people crave in a game and the fact it usually takes a week of playing skyrim nonstop is pretty good. Most games people lose that feeling after a day.
I suck with them.....ah dammit. The Jarl should get his fat ass out of his chair and kill it himself.
I used to think that! Everyone says its sooo easy, you just fire arrows at it and stuff. I tried that and just got eaten! You really need to get them on the ground then attack their sides. Stay away from their head and tail. They must have incredibly strong wings to be able to fly, but for some reason they prefer to swat you away with their tails. Unrelenting Force is good to get them down. You just need to lure them in to some open ground so they can land!
Arrows are a RANGED weapon. They're meant to be used from a distance. They're about as useful up close as trying to slash it with a dagger from 10 feet away... Just take a few steps back and keep firing off them arrows. I can take down an Ancient dragon with less then 10 of 'em. Or play through the main questline until you get a shout called 'Dragonrend' which forcibly makes them land...
Arrows suck unless you're sneaking. Magic against dragons is my usual strategy. [br][/br]Edited by merge: Arrows suck unless you're sneaking. Magic against dragons is my usual strategy.
They suck if you're using Falmer arrows and a Hunting Bow. -_- Daedric bow and Daedric arrows on level 1 will poop on everything. You dumb.
In a game this huge, it's almost inevitably going to happen. Unless one is extremely easy to please, the novelty of running around couriering **** around for people, killing random monsters/people, discovering cool locations/easter eggs, and generally being bawss will wear off at one point or another. I find just leaving it for a while and coming back to it resparks your interest, but how long that period is depends on your desire to play the game.
This game would be so much better without god damn level scaling. Seriously, it feels like upping my skills is pointless apart from getting perks. I don't feel any more powerful. And it doesn't make sense that the game is easier at level 1 when you can't do **** than if you're level 80 and can do everything.
Then you'd get the people who complained about Borderlands' lack of level scaling. Ultimately, at some point the armor, weapons, and perks you possess should be able to outweigh the level and skill of any opponent.