this is my version of the death star map from star wars battlefront 2 it would make a great 2v2 match or free for all swords no bumps at all,its very smooth and if i had to guess id say 95% of its interlocked i had planed on instant death to anyone who falls in the trash compacter by haveing flying spools and other junk.but i wanted the map to be as large as posiable so i left out that idea to open up another room to fight in weapons on map are 1x energy sword 1x spartan laser 4x battle rifles 2x smg's 4x plasma grenades 1x bubble shield overview of the control room the hallway the cell block the chute the trash compacter download here http://www.bungie.net/forums/posts.aspx?h3fileid=35678317 thanks for all downloads and rateings also if someone could make a thread on bungie.net with this map i would be realy thankful last of all i'd like to dedicate this map to my old battlefront 2 clan
wow a map without the shotty or sniper, yes! I'll dl and let you know what I think. It looks very clean, very interlocked. It looks like a very solid map.
Wow, excellent looking map. At first I thought this would be an aesthetic map of some sort, I was expecting a giant ball resembling the death star or something. Then I looked at the pics and I was instantly reminded of Star Wars Battlefront. The cell block is really good, and the trash bin thing, very nice. You definitely have my download, Star Wars is just plain awesome.
looks like a very well interlocked map and I will download it (i'll DL mostly because im a HUGE star wars fan!)
10 hours, and you came up with this...i hate you...it takes me 50+ hours to create things that r decent, this looks beautiful...
3/5 This looks really cool, that tunnel thing looks somewhat familiar though. Apart from that it looks awesome, can't wait to try it out =]
ya, that does look familiar, but it(the whole map) looks really well-interlocked vs the familiar guy(reflex)
You can't penalise a guy for making a tunnel that has been used before. If you did that across the board for everything, every map would get 0 or 1, simply because all of the techniques have been used before and that someone else had 'interlocked a double box with a single open one to make a tunnel thing'. On top of that, Reflex wasn't the first map ever to use a tunnel like that, there have been MANY before it, give the guy a break, his map is excellent. Hell, Matty looked at other excellently constructed tunnels like that before he made his. I'm not taking anything away from Reflex, its simply an example (since its what people are referring to) ... i'm making the point that you should be putting a map down cause its got an element you've seen before. Fair enough, if its a really poor version of that element, reference a good version of it and tell the maker to have a look at how they could improve. But in this instance, it looks like it was excellently executed. ... maybe all that text wasn't necessary
super clean, amazing map layout. This is a really amazing map, one reason because of the Star Wars part. I mean who doesnt like Star Wars. But very nice 5/5.
Beautiful interlocking!!! Looks amazing...also, 10 hours? i wish it took me that long lol....guess it comes with time...again great job! keep on forgin!
Looks pretty cool. Great job with interlocking and design! The death star was my favorite place on Star Wars Battlefront 2 so I am looking for some fun Halo games on this! I will download for sure.
wow it looks great. It really looks like the death star in star wars. I really like how the cell block hallway looks. Is there a pallet that you need to break to get down the chute