Well, I have a jtag and I modded the .map so I now have unlimited items and everything cost $0, so I can pretty much build what ever I want, so I'm clueless on what to make.
Whatever you make, I don't think you can publish it here... Unless rules have changed since last year. As for what I'd make, more maps like what I already do... Use too much and you get framerate issues. :/
Mini games with unlimited shield doors on soe of the walls, having fx and have it for infection where you can hide on the walls in the dark parts then the finder would have to find you. Another mini game because covi vehicles can go across on a shield door/ one way I forgot. Tons of ideas with unlimited pieces, but then there is lag and such with particular pieces.
I think i would make a realistic city btb map. With buildings connecting with bridges over the roads.
Maybe you're not really forging and this is all just a dream. Or you could be forging the past while you're in the future. It's a forgadox. But seriously a city would be most practical. I wouldnt have it too big otherwise you'd never find youre opponent. But the buildings would block lines of sight and cut down on the amount of objects seeable at once reducing framerate lag.
I would build something so big you can't play on it because of all the LAG. (Hint Hint.) Seriously, we get lag already without having unlimited parts. Try something cool but remember it may not play well competitively.
Exactly. Not just framerate lag but also disco will quickly get to be a problem. You can encounter disco while still well within the FW budget - hard to imagine that it would be a good idea to use many more objects than the current max number due to that problem.
Can you add new textures with your modding abilities? Just curious... If you could, I would love to see real walls like we see on Boardwalk or Countdown, not these forerunner blocky style objects. I mean, keep the dimensions, just change their textures.. Is that even possible?