I even called the store manager who is a friend of mine and yep that is the price. My pre-order went from being $68NZD to being $69NZD. And wont be selling it here. Ebay/trademe market for these type of things in this country is non-exhistant.
Halo: Anniversary Hang 'Em High Gameplay - YouTube I'm still wondering about that big shield wall and why there are 2 types of tombstone.
Halo: Anniversary - Multiplayer Maps Flythrough - YouTube Halo CE Anniversary: Ridgeline/Timberland Forge Flythrough - YouTube Halo CE Anniversary: Battle Canyon/Beaver Creek Forge Flythrough - YouTube Halo CE Anniversary: Solitary/Prisoner Forge Flythrough - YouTube Halo CE Anniversary: Penance/Damnation Forge Flythrough - YouTube
Ridgeline seems to be on par with Tempest forging wise, aside from a couple new objects, so I'm sure it will be a decent break from FW. Anyone else notice all of the crazy details in every single map? They're amazingly well done.
You think new mini games will come out with these maps? I saw some videos of forge with people with the game, you can place trees in timberland, in other maps there is dumpsters, wooden pallets.
Halo CE Anniversary: High Noon/Hang 'Em High Forge Flythrough - YouTube Well, there you go. Not exactly a new Forge World. I was right to think there was something suspicious about the 2 types of tombstone, only the brightly lit ones are Forge objects.
Yeah, that's unfortunate. However, with how big the space is, I think some great 2v2 maps and some smaller ones will come out of this space. Plus, that backdrop and those hallways will make a great playground for the Machinima folks.
So they changed the bus to a container but it is still non-removable... Problem for interesting race maps on breakneck?
Ok how stupid is it that the only map with a 10,000 dollar budget (Headlong) has the least amount of old and new objects, and Hang em High has a ton of new objects, but has a 5,000 budget?