Minecraft Thread

Discussion in 'Off Topic' started by CaMOfo, Aug 29, 2010.

  1. xSharpshooter94

    xSharpshooter94 Ancient
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    Lol to tell you the truth, its not all that complicated.
     
  2. pinohkio

    pinohkio Ancient
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    Needs moar originality, 1/5

    Seriously, I've seen those made about 3 weeks ago, we need to brainstorm cool ****.
     
  3. xSharpshooter94

    xSharpshooter94 Ancient
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    you made nothing of the sort *****.
     
  4. Bloo Jay

    Bloo Jay Ancient
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    Lets make a machine that can play frogger.
     
  5. xSharpshooter94

    xSharpshooter94 Ancient
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    #3725 xSharpshooter94, Oct 10, 2011
    Last edited: Oct 10, 2011
  6. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    I would rather tic-tac-toe or connect four. Maybe something real advanced like chess.
     
  7. xSharpshooter94

    xSharpshooter94 Ancient
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    chess is impossible
     
  8. Bloo Jay

    Bloo Jay Ancient
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    Nothing is impossible
     
  9. pinohkio

    pinohkio Ancient
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    Orlly? I accept that challenge.

    edit: It's impossible to spawn a ghast out of a wolf by ramming it at 88mph in a boat.
     
  10. Sgt Surchin

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    While searching for a glowstone armor mod, all that showed up was topics for ideas about how fragile it would be... and then i had this thought in my head about using glowstone as a piece of construction in a stronger armor set. I made up some ideas for this mod to be made. Each item emits a glowing effect around the player which lights up the area round them depending on how many of the glowstone items they are wearing... any suggestions?

    step 1: Start by smelting glowstone to create a block with a darker shade but as a bar.

    [​IMG]

    step 2: The second material used for crafting these glowstone items, obsidian, would be CRAFTED into bars, shown below.

    [​IMG]

    step 3: Once the materials have been made, simply craft the items as such. (bars shown as blocks)

    armor:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    tools (exclusion of the spade):

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    step 4: I thought about adding a second set of crafted items, as to put a use to enderpearls, shown below.

    ender-whip: long reach, does little damage, stuns enemies, can grab objects from 6 blocks away.

    [​IMG]

    ender-rod: allows players to move any block or creature within seconds (does not destroy block or hurt mob) sort of like how the force works (from star wars).

    [​IMG]

    ender-bow/ender-arrow: only works when using both items, teleports player to where arrow lands, does not do damage to mobs.

    [​IMG]

    [​IMG]
     
    #3730 Sgt Surchin, Oct 10, 2011
    Last edited: Oct 10, 2011
  11. pinohkio

    pinohkio Ancient
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    Ender-items seem like a really cool idea, tbh
     
  12. Rorak Kuroda

    Rorak Kuroda Up All Night
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    Teleporter bow and arrow.

    <3<3<3<3<3<3<3
     
  13. Noxiw

    Noxiw Ancient
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    Endermen would have to be much more rare, or much more difficult for those to work without unbalancing every other weapon/armor set.

    Edit: After re-reading what you wrote, they wouldn't be terribly unbalanced, I would still prefer endermen to be more difficult so the items were more rewarding.
     
    #3733 Noxiw, Oct 10, 2011
    Last edited: Oct 10, 2011
  14. TantricEcho

    TantricEcho Ancient
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    Pics or it didn't happen. I would love to see video of this experiment if you have it.
     
  15. Sgt Surchin

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    Well for balance with the armor set, keep in mind that you have to get a LOT of obsidian to make these. For the glowstone aspect, I think i will make it so that you have to smelt a super block of glowstone made from 9 regular glowstone blocks to make one glowbar. Making endermen more rare would be a step foreward but I believe making them more powerful as well will add a bit of insult to injury. The ender-items would be EXTREMELY hard to get but they would probably not degrade at all if I'm going to make the endermen more rare and a lot more powerful.
     
  16. Noxiw

    Noxiw Ancient
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    Ehhh, I'm against them downgrading, having them strong is one thing, but having the only way you lose one being death seems silly. Also, I had just said I would prefer either more difficult or more rare. Not both, that'd be a bit ridiculous.
     
  17. TantricEcho

    TantricEcho Ancient
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    In the last yogscast I saw where they are showing off the animal breeding in the 1.9 prerelease, I believe they mention that Endermen now do 5 hearts worth of damage. I think they said that all mobs do more damage and take more to kill. Probably to counteract the enchantments that will be-a-comin.
     
  18. Aschur

    Aschur Wubba lubba dub dub
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    what tantric said.
     
  19. Sgt Surchin

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    So all i would have to do is make endermen more rare... possibly by making them only spawn in certain biomes?
     
  20. Waylander

    Waylander Ancient
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    So they are making things that alot of people do not want to use all but required.

    First it was food and now potions...
     

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