MC Wallpaper

Discussion in 'Off Topic' started by Monolith, Oct 4, 2011.

  1. Monolith

    Monolith Ancient
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    Here's a tunnel. Tried to focus on lighting? I think I did alright, please comment on that. Um, more about realism again.

    PS the original image was taken looking up

    [​IMG]

    Edit: v2
    [​IMG]

    Here's the stock image:
    [​IMG]
     
    #1 Monolith, Oct 4, 2011
    Last edited: Oct 5, 2011
  2. Noxiw

    Noxiw Ancient
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    Looks pretty good. You went for a monochromatic scheme which works well. My only complain is the size. It's quite small for a wallpaper.
     
  3. Monolith

    Monolith Ancient
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    That's the largest size I can get out of minecraft. Screenshots are only so big for some reason, unless there's a way to change the dimensions. Anyways, yeah, nothing much I can do there (as far as I know).
     
  4. Confused Flamingo

    Confused Flamingo Forerunner
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    I'm become somewhat lost in regards to this subject, and I've really been meaning to ask this for a while.

    Why does an image become so much smaller than the stock it was derrived from?
     
  5. xSharpshooter94

    xSharpshooter94 Ancient
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    Ok so you placed the creeper in the center of the white-out space, making me think that you want the person's attention to be drawn to this as the subject, however the image is small and is dominated by the expansive background. Also, the complete white section seemed a bit unnatural. I felt like it was a white light and should be shining brilliantly in the dark tunnel, with the silhouette of the Creeper coming through. That's just what I think though.
     
  6. Monolith

    Monolith Ancient
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    Thanks for the input. I don't think the focal being small and surrounded by the light is such a bad thing. It does seem unnatural, I admit. The "problem" with my thought process is I just throw things together as I go, adding things at a whim, rather arbitrarily. In fact, the last thing I added was the creeper just because the light seemed empty without some kinda of focal. Making it more dramatic, as you say, is more preference, and I figure this is a wallpaper so I'd guess people would want more light than less.. That and I'm too lazy to change it so radically lol.

    Idk it's difficult to judge all of that because it really is preference. I'm finding now that I've gotten into graphics a bit more that it's harder and harder for me to take criticism because I think that art is more preference and it can be as shitty or brilliant as each person decides it to be. So, in the end, I'm kind of an asshole when I hear people say change this, change that, but I try to take it into account for my next graphic, for what it's worth.

    [br][/br]
    Edited by merge:


    Oh, i did that to fit the dimensions of my computer. I thought the standard was 1280 x 800 pixels so I had to crop it length-wise to fit the dimensions.
     
    #6 Monolith, Oct 4, 2011
    Last edited: Oct 4, 2011
  7. xSharpshooter94

    xSharpshooter94 Ancient
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    Perhaps you can make a sort of infinite tunnel(like minecraft tunnels actually seem to be) by shrinking the image and masking it into the white space several times so that the tunnel seems to extend for miles.
     
  8. Monolith

    Monolith Ancient
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    Heh lol nice idea. I'd do it if i didn't have class so early. I'll do it this week sometime
     
  9. Confused Flamingo

    Confused Flamingo Forerunner
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    I guess what I meant to say was, "Why must stock images start off so large?"
     
  10. Monolith

    Monolith Ancient
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    Because you can't take a small image and increase its size without distorting the image. By increasing the dimensions you're basically duplicating each pixel, which makes the overall picture look very pixel-ish and blocky.

    Also, just updated the OP with v2
     
    #10 Monolith, Oct 5, 2011
    Last edited: Oct 5, 2011
  11. xSharpshooter94

    xSharpshooter94 Ancient
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    Lol I like the Second One
     
  12. Monolith

    Monolith Ancient
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    Good, cuz I made it for you bish :D
     
  13. Xtermin8R645

    Xtermin8R645 Ancient
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    I liked the lighting in the first one more... and v2's lighting doesn't make sense to me. It's brighter, with less shadow, yet is much longer and has light coming through from really far away? And the first one is the one that should be brighter.
     
  14. Xun

    Xun The Joker

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    I hope you don't mind, but I took the liberty of editing the image to make the Creeper, I think, pop a little more. It's not me second-guessing your work, more just an interpretation of something along the lines of what I would have done with it. :)

    [​IMG]

    I muted the colours surrounding it, made it a little more greener, added some shadowing and placed some cloud behind it. The focal point is more toward the center, but is probably now the cloudy sky rather than the Creeper. Otherwise, it stands out a bit more. I honestly couldn't tell what it was when I saw it first. ;)

    I do like the image though, nice job.

    EDIT: The above image looks better when it's enlarged, FYI.
     
    #14 Xun, Oct 6, 2011
    Last edited: Oct 6, 2011
  15. Confused Flamingo

    Confused Flamingo Forerunner
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    Then why would you need a large stock to make something small, like a signature?
     
  16. Monolith

    Monolith Ancient
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    Yeah, I like the first one's lighting a lot more, the second was more of a try things out. If i added shadowing it would have taken another two or so hours lol. So I made it more surreal. The first should be brighter? What do you mean? I like to think that the light is closer to the tunnel so the lighting is a bit brighter than normal. I'm not sure why it should be brighter as you say
    I actually think the original is greener than yours :p I did a side-by-side check and it appears so. Nice shadowing on the creeper, that's probably more realistic. While I like the clouds, I don't think it looks spectacular, it's more of a different interpretation, as you say. It's a nice effect though, I think.

    You don't need to, it can even be bad to do that because it can blur and distort the final image. I do this because I often find better stock images that are larger, plus I usually sharpen the image (at the end) to compensate.
     
    #16 Monolith, Oct 6, 2011
    Last edited: Oct 6, 2011
  17. Noxiw

    Noxiw Ancient
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    It's better to start off too large, than to start off too small. Images can always be reduced. Think of it this way: If you start with an 8 1/2 by 11 inch piece of paper and make an awesome drawing, but then realize you wish you could have it be the size of a poster, there's nothing you can do.

    Large stocks in regards to print use is a completely different (and lengthy) story.
     
    #17 Noxiw, Oct 6, 2011
    Last edited: Oct 6, 2011
  18. Xun

    Xun The Joker

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    You're right, but I did overlay him with a darker green. :p

    But yeh, it's not meant to say "look what I can do! Isn't it better than yours?!" Like you said, it's just a different interpretation, and when I first saw your image I thought to myself, "I'd have put clouds/mist there," so rather than just think about it and try and describe it to you, I thought a visual demonstration of my idea would be more suitable. ;)
     

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