Thermal 1.4

Discussion in 'Halo and Forge Discussion' started by PatchworkZombie, Sep 11, 2011.

  1. PatchworkZombie

    PatchworkZombie Ancient

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    I'm looking for testers for this map at the moment so I can get some serious games done. The layout is completely finished and just possibly needs tweaking from now on. Thermal is rotationally symmetrical and medium-sized, designed for 4-8 player team games, though it works for all gametypes.

    Weapons:
    - Energy Sword, 180 seconds
    - Concussion Rifle x 2, 150 seconds, 1 clip(s), place at start = FALSE
    - Sniper Rifle x 2, 120 seconds, 0 clip(s)
    - Plasma Pistol x 2, 90 seconds
    - DMR x 4, 60 seconds
    - Plasma Grenade x 2, 30 seconds
    - Frag Grenade x 2, 15 seconds

    [​IMG]

    I'll add more pics in time if this thread stays up. If you feel like helping out with testing then just add me; GT = PatchworkZombie.

    Thanks
     
    #1 PatchworkZombie, Sep 11, 2011
    Last edited: Sep 11, 2011
  2. Naughty Badger

    Naughty Badger Forerunner
    Senior Member

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    Well, the thread probably won't stay up until you add more pics.
     
  3. alreadyRogue

    alreadyRogue Forerunner

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    I noticed you had a shield door in the bottom right hand corner of the picture, thats usually a no no, but whatever.

    The forging looks super clean, we just need more pictures. Hit me up for testing when its ready :)
     
  4. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    That jump on the red side into the window still doesn't work though it works on the blue side.
     
  5. availablemoth

    availablemoth Forerunner

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    I do believe that is a shield door, I would think about removing that. There is a reason that bungie takes them out on all their maps, they are campable and slow down gameplay. Anyways, add me on XBL I would love to play this!
     
  6. neverendinghalo

    neverendinghalo Forerunner
    Senior Member

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    this looks really good hit me up for testing when this is done. GT: neverendinghalo
     
  7. PatchworkZombie

    PatchworkZombie Ancient

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    I sure will hit you up. The shield door didn't used to be there though the maps gameplay is rather fast-paced and in the few tests I've done so far it seems to work fine and camping isn't an issue. In fact the main reason it's there is to prevent constant grenade spamming to the centre of the map.

    I actually fixed that by swinging around the door piece so now the jump can be done on both sides :)
    Also Blaze sorry about not getting around to doing infection on Erasure, I'll sort it out soon I promise.
     
    #7 PatchworkZombie, Sep 11, 2011
    Last edited: Sep 11, 2011
  8. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    It's alright man. Sorry I bailed earlier on testing, my live cut out and I just shut my xbox off.
     

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