Once my map gets to phase 2 I hit a wall with respawn problems. I have one blue backfield respawn and one blue res_spawn_p1 stacked on each other for first phase, in 2nd phase i have a hillmarker lableled blue spawn sequence 1, inv_res_p2 set up on a building made of reg building blocks.. however I can never seem to respawn on this node and always it reverts to point one/back spawn. phase 3 I have the same issue with a node set up on the ground .. however I have got it to spawn correctly there once or twice. I've gone through the tutorials, read what I could find .. but really can't find anything pointing to a similar problem. Any help or tips is much appreciated. Thx.
It sounds like your fire team assignment is FT2, but there is no guarantee which fire team you are going to be assigned to. Is this problem resolved?
To clarify: in Invasion, each team is broken into sub-teams called "Fireteams". It is possible to make a spawn only work for a specific Fireteam by setting the Spawn Sequence on an INV_RES_Px spawn (with the Fireteams being represented by values of 0, 1, and 2). You (OP) need to either add an INV_RES_P2 usable by other Fireteams, or take the one you already have and set the Spawn Sequence to 3 or higher (allowing all Fireteams to use it).
Guys, I went in his game and fixed them all before you posted. It's all good, the thread should probs get locked now.