MLG Sunburst v1

Discussion in 'Reach Competitive Maps' started by BK Blake, Aug 4, 2011.

  1. BK Blake

    BK Blake Forerunner

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    MLG Sunburst v1

    Created by KSI Reason
    A constant struggle between red and blue is held on this Forerunner solar radiation facility.
    This is an MLG-style map, with two symmetrical bases split by mirrored-symmetry.

    Weapon Spawns:
    6 DMRs - 60 Seconds, 1 Spare Clip
    2 Needle Rifles - 60 Seconds, 1 Spare Clip
    2 Magnums - 60 Seconds, 2 Spare Clips
    2 Plasma Pistols - 60 Seconds
    1 Grenade Launcher - 120 Seconds, 5 Spare Clips (6 shots)
    1 Rocket Launcher - 180 Seconds, 1 Spare Clip
    1 Sniper Rifle - 150 Seconds, 1 Spare Clip
    4 Plasma Grenades - 30 Seconds
    4 Frag Grenades - 30 Seconds
    1 Camo - 120 Seconds




    Overview of Map, with top mid in center
    [​IMG]

    Red Factory (red spawn)
    [​IMG]

    Blue Factory (blue spawn)
    [​IMG]

    Yellow Hub
    [​IMG]

    Purple Castle (Grenade Launcher spawns on bottom of railing)
    [​IMG]

    Top Mid
    [​IMG]

    Bottom Mid
    [​IMG]

    Grav Lift to Top Mid
    [​IMG]

    Grav Lift exit from Bottom Mid
    [​IMG]

    Yellow to Red Walk Up (same as blue)
    [​IMG]

    Back of Purple
    [​IMG]

    Inside Blue (same as red)
    [​IMG]

    Purple to Yellow Teleporter Hallway
    [​IMG]

    Yellow to Bottom Mid Entrance
    [​IMG]

    Purple to Bottom Mid Entrance (under railing) [​IMG]

    Sniper Spawn, Back Purple (grab halfway on Man Cannon)
    [​IMG]

    Rocket Spawn, Bottom Mid
    [​IMG]

    View of Map from Purple
    [​IMG]


    Thank you for viewing my map! If there is any feedback, based on playing, viewing pictures, etc., let me know as soon as possible!

    Add my Gamertag: KSI Reason if you want to playtest this map for the other gametypes!

    As for weapon spawns, in case anyone's curious, I tried to place weapons where they are hard to use to bash camping as much as possible.

    Thanks again!​
     
  2. broccollipie

    broccollipie Forerunner

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    It looks really nice. A lot of MLG maps lack the aesthetics to provoke me to play on them. This pulls it off without too much emphasis, and clearly you thought the gameplay through as well.
     
  3. BK Blake

    BK Blake Forerunner

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    Thanks man! Yeah, I'm not really good with flow and gameplay when designing maps, but this map was a spiritual successor of my first map on Halo: Reach called Orion. In a way, this map reminds me of a suped-up version of Orion, since I learned alot about gameplay, spawns, and 'earning' your weapons since I started getting in tune with the competitive side of Halo more.

    Thank you for checking out my map! If I ever feel the need to forge again (comes in these spasms, haha), I will make revisions on this as needed. So, is there any negative feedback that I could use to revise this map?
     
  4. ryana1998

    ryana1998 Forerunner

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    I love this map and its one of the best i have seen...downloading it now :D
     
  5. broccollipie

    broccollipie Forerunner

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    Well... I think you would have been better off if you made all of the buildings yourself, and didn't use the room, triple. The one ways on the floor and kind of annoying, since you bounce when you walk on them. A lift off to the side of the path instead might be better, thought it would feel like less of an MLG map.

    I just have to say the sniper spawn is freakin' awesome.
     
  6. BK Blake

    BK Blake Forerunner

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    Thanks man! If you can, give me some gameplay feedback! :)

    Okay, I'll add those to my revision notes! Thank you so much for the feedback! :) Yeah, you're right about the Room, Triples, I just thought they looked like factories. :p I don't have any more Building Blocks, so I'll have to think of a way to make two bases without them.. And as far as the One Way bouncing, it wasn't SUPPOSED to do that... I'll have to lower them again.

    Haha, I am very glad you like the sniper spawn. Yeah, it will be a fight to grab it. First, because if they both go at the same time to grab from opposite sides, they'll die. So, they'll have to kill them before grabbing it. :)
     
    #6 BK Blake, Aug 10, 2011
    Last edited: Aug 10, 2011
  7. Los Jefe

    Los Jefe Forerunner

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    Great Map! But its not on your fileshare, am i looking in the wrong place? The link just takes me to a "File not Found" screen.
     

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