Four Squared is a symmetrical map. I believe Four Squared is well balanced and fun to play on. I am currently in the process of getting this map tested, and will release a final version when I am done. But enough talking, its picture time. A map overview Red base Blue base One of two side base. This is Green, the other Orange. With a teleporter to the lower area Lower Area Center of map containing shotgun Weapon List: 2x DMR 2x Needlers 2x Needle Rifles 1x Magnum 1x Plasma Pistol 2x Sniper Rifles 1x Shotgun 1x Rocket Launcher I hope you enjoy my new map! This first version may be found on my file share. Comment/suggestions are welcome!
Sorry, but this looks like it took just a few hours to piece together...it's just pre-fab buildings, catwalks with no railings, and a few sloppily pieced-together areas, such as the merging of the short railings in the last pic and the walls. I predict lots of falling off platforms, camping of the teleporter room with the shotgun. It also looks like the shotty is placed in an area with little risk. Once you've got it, you can sprint down a corridor and lie in wait for someone to come around it. I'm glad this is a preview, because I can tell it needs some work just from the pics. At least you didn't post it to custom content yet like lots of people seem to do without ever even testing their maps. Might I recommend wider walkways, railings on all edges, and the removal of the teleporter room entirely? The sniper rifle doesn't appear to have anywhere to be useful, except for along the long lines of sight next to each base. I say just scrap all but the bare essentials for what you want the map to be and start from scratch TBH. I know it sucks, but everyone's done it.
This is my first map ever that I did not co-forge. I hope by making more maps and after getting my feedback from testing, I will be able to put a good map together. But anyway thanks for the comments and suggestions!