Cryptum

Discussion in 'Halo and Forge Discussion' started by TitanC005, Aug 2, 2011.

  1. TitanC005

    TitanC005 Forerunner
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    Cryptum​


    As of late, I am all map previews and no map posts. So have another preview. This time, it's a map called Cryptum that's all about competitive play. It's an asymmetrical map with room-based combat.

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    Weapon placement to me is always what makes or breaks a map, and as ever I am indecisive about this map's weapons. Currently it includes:
    • x2 Needle Rifle
    • x1 DMR
    • x1 Sniper Rifle (1 spare clip)
    • x1 Needler
    • x1 Plasma Rifle
    • x1 Shotgun (1 spare clip)
    • x1 Energy Sword
    • x4 Plasma Grenades

    Most of the weapons are placed along the edges of the map. The middle feels kind of empty. Tentatively considering replacing the Shotgun (which spawns in the little hallway beneath Red Bridge) with a Concussion Rifle.

    Any feedback is very much appreciated. Thanks for looking.
     
  2. Naughty Badger

    Naughty Badger Forerunner
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    The map looks good, but I hope it plays well too. I do have a question, is this map for slayer games, or one-sided objective games?
     
  3. TitanC005

    TitanC005 Forerunner
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    I'm planning on implementing both slayer and objective gametypes, although it will probably work best on slayer.
     
  4. pyro

    pyro The Joker
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    Welcome to the club of people who never finish stuff.
    Are those two by two talls for the floor in the first image? Whatever it is that looks great, and it's nice to see someone who doesn't have the two by four floor disease.
     
  5. TitanC005

    TitanC005 Forerunner
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    Yup, those are 2x2 Talls. Admittedly there are some 2x4's, mainly on that long stretch between the Energy Sword and the Needle Rifle. I used to have a pretty strong aversion towards Coliseum Walls as floors, but for the sake of performance on this map I think I've stomached for this map.
     
  6. vCOOKIE MONSTAv

    vCOOKIE MONSTAv Forerunner
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    the first image reminds me of goldeneye on the n64 for some reason. i wanna check it out
     
  7. Landderp

    Landderp Forerunner
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    Looks great can't wait to test it
     
  8. Eightball

    Eightball Forerunner
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    Using 2x4s isn't a bad thing, so don't take it as one. One persons opinion shouldn't change yours. I do agree they are overused, but they are still extremely effective and look better than coliseum walls. I'm actually replaceing some of the 2x4s on my map because I do think in a way they are overused.

    Anyways, this looks...Ok. Compared to your other works, I don't have much interest in this one. It could just be the screenpics, though. I don't mean to offend or be rude, btw.

    Your creativity in Abbey astounded me. That's the type of creativity I'd really like to see more of.
     
  9. TitanC005

    TitanC005 Forerunner
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    Thanks for the feedback, Eightball, much appreciated. No offense taken, this map is really gray. The layout was more of a focus. I hope it plays better than it looks. That said, I have more maps up my sleeves. They must be pretty big sleeves. :p
     

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