"Roundtown"

Discussion in 'Halo and Forge Discussion' started by Psychoduck, Jul 4, 2011.

  1. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    No, this map will not actually be called Roundtown.

    This is a co-forge between Erupt and I. We wanted to do an urban map but, rather than take inspiration from Headlong, Terminal, or Reach's New Alexandria, we decided to take inspiration from Ghost Town.

    We trid to capture he rundown and overgrown feel of Ghost Town. We also wanted to keep gameplay elements like having multiple ways in and out of every building. There's really nowhere to camp in Roundtown as you'll pretty much always be in view of at least two doorways if you're in a building.

    Roundtown has seven buildings. There is a mix of close quarters and long range combat. The map has two mongeese as well as a neutral ghost. The map will support roughly 4-12 players. Testing should begin in the next few days. I'm not gonna say anything else right now, but expect more information in the future.

    The map's loadout camera, right down the main alleyway:
    [​IMG]

    The "turbine", this was Erupt's work:
    [​IMG]

    More "turbine" hawtness:
    [​IMG]

    View frome inside of red base:
    [​IMG]

    Dead center, the "barn" and a section of the pipeline running through the map:
    [​IMG]

    View from blue base, you can see more of the pipeline:
    [​IMG]

    a view of the map's two central buildings:
    [​IMG]

    The rundown shotgun building:
    [​IMG]

    Overview:
    [​IMG]

    That's all for now. Enjoy!
     
    #1 Psychoduck, Jul 4, 2011
    Last edited: Jul 4, 2011
  2. cluckinho

    cluckinho Well Known
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    Wow that turbine looks really ****ing cool. Will this support invasion? Anyways, looking great.
     
  3. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    Turbine, ftw!

    ...

    Thanks :)
     
  4. Noxiw

    Noxiw Ancient
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    Eff that turbine is sick! Needs more overview: 1/5.
     
  5. Katanga

    Katanga Ancient
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    God-damn, that turbine is secksay. And anything inspired by Ghost Town has my interest from day 1. I assume this will support vehicle combat, because of the open space between the buildings. If you can pull off the combination of Ghost Town style derelict buildings and urban vehicle/on-foot combat, I'll be very impressed. :)
     
  6. pyro

    pyro The Joker
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    Nice, but needs moar interlox on the turbine 11/10

    Is there any sort of wall around it? It would give the map an interesting feel just to use a kill barrier around the map to keep players in rather than a wall.
     
  7. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    ^ That's what we did. Other than the canyon wall, of course. The edges of the map are (at the moment) marked by barriers and traffic cones. We're planning to change it a bit, though.

    To everyone else: Turbine, ftw! <3
     
  8. Berb

    Berb Ancient
    Forge Critic Senior Member

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    Pipeline duck, orly?

    Lol this map looks amazing. What happened to scimitar and illium tho? Are you flood them all out in a big action sack?
     
  9. Rho Fs

    Rho Fs 2x2 Forge Judge
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    Meh. It was good except the turbine.

    ...

    :p

    No but this looks sick. So much more then when I came along creeping that one time.
     
  10. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    I added an overview to the OP. Also, here's a weapon list:
    DMR x6
    Plasma rifle x2
    Spiker x2
    Magnum x2
    Needler x2
    Plasma pistol x1
    Sniper rifle x1
    Shotgun x1
    Concussion rifle x1

    Frag grenade x2
    Plasma grenade x2

    Mongoose x2
    Ghost x1

    Health pack x4

    Anyways, we played two games on here today. It would appear that the map will definitely support 6v6, as 4v4 felt a bit small on the map. Thanks for all the comments guys.

    Also, Berb Illium's been cancelled (you'll hear more about that in my next preview thread ;) ). Scimitar is being rebuilt as I said in the community spotlight.
     
    #10 Psychoduck, Jul 4, 2011
    Last edited: Jul 4, 2011
  11. AceOfSpades

    AceOfSpades Talented
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    The 1st phase was too easy. The 2nd phase was too hard. The 3rd phase was juuuuusssstttt right.

    [​IMG]
    [​IMG]
     
  12. Skyward Shoe

    Skyward Shoe BTB Legend
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    Still supports invasion den? Sweeet (extra "e" for emphasis)! I can't wait to play, but I have to for now (be back next monday.) Just started a side project to Embarcadero (as it is so hard to get testing in) that will be a 4-6 player map, and I am also thinking of revamping some of mah old maps that had promise but I lacked the forge know-how I have now. Keep up the good work man! (yay parenthesis!)
     
  13. Psychoduck

    Psychoduck Spartan II
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    Ehh... it looks like Cluckinho, Ace, and Shoe spoiled the surprise. This map was designed not only for standard competitive gametypes but also for 4v4 invasion. I'll post a lot more info on that tonight. Way to ruin the surprise though guys :mad:

    Oh yeah, name suggestions would be much appreciated. We're considering Rundown, but I'd kinda like something more original.
     
  14. Nutduster

    Nutduster TCOJ
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    Round... tun? (got nothin')

    This looks tasty. Hopefully I can get a game on it with you guys soon. The idea of putting invasion on a mid-sized map is a good one.

    Why are you rebuilding Scimitar, by the way?
     
  15. Rorak Kuroda

    Rorak Kuroda Up All Night
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  16. Hemamorphy

    Hemamorphy Forerunner

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    This looks pretty great, and I love the fact that the geometry is as original as it is. Nicely done, can't wait for this to be released.

    Also, glad to hear it supports Invasion. You can never have too much Invasion.
     
  17. AceOfSpades

    AceOfSpades Talented
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    Oh, sorry. I didn't realize it was going to be a secret. XD

    I hope you fix the spawn times on those weapons haha.
     
  18. Skyward Shoe

    Skyward Shoe BTB Legend
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    Names:
    "Don't Fence Me In"

    "Invasion: Gateway"

    "I likez fences"

    "Erupt- YUMAKEMAP?"

    "Invasion: On the Quad"

    "Through the Wormhole with Duckie Freeman"

    "Puncture"

    "Vaulted Cataclysm"

    "Door of Destiny"

    "Wrecking Ball"

    "First Tracks 2: Return of the Shoe"

    "Serrated"

    "Lickety-Split"

    "New Bethesda"

    "Urban Rabbit Hole"

    "Quartermaster"

    That's all I got for now.
     
  19. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    Shoe i actually like "New Bethesda"

    Anyways, new stuff!
    eight player FFA worked quite well on here today. Hopefully we can get a 6v6 game of flag and slayer in the next few days. Here's the layout for Invasion, spartans attack and elites defend.

    Invasion phase one: territories
    [​IMG]

    [​IMG]

    Phase two: capture and hold
    [​IMG]

    [​IMG]

    Phase three: bomb the pipeline
    [​IMG]

    [​IMG]

    [​IMG]

    And now for two awesome jumps on the turbine:
    [​IMG]

    [​IMG]
     
  20. cluckinho

    cluckinho Well Known
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    LOL except for me and CAPNxCANT hiding. Hopefully you've fixed the spy we found.
     

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