Hello! I'm Zop and I have an unfinished Invasion map to show you. YouTube - Unfinished Invasion Project: Path of Destruction‏ It's unfinished, but what I want to know is do you like all the explosions and such, or should I tone it down a bit. All three phases are assault, and the bomb does some serious damage each time. Fancy Spawning / De spawning makes it look like each time the bomb does significant damage. Especially when you bomb the vehicle bay. Opinions? Suggestions? (I'll be finishing it this week). And to see the really big boom, skip to about 2 minutes in.
That is the chillest thing I have her seen. I can't wait for he finished product. What is it though that you need to finish though? -: oh that is a quite a bit of a walk to the first objective. I'd like to see how that works out under fire in a full game. When you do the test, please do count me in.
Change eather the attackers to Elites or change the vehicles in the second Phase to elite vehicles, becouse it looks a bit wierd that elites are defending human vehicles and Spartans destroying human vehicles in a spartan base (But sence it's not a final release you might change the attackers to elites later)
Ah yes, I forgot to cover this. The attackers will be Elites, I just set offense to humans because I'm finding I need to run through the offense by myself to make sure everything is working fine and dandy, and I like the human HUD more. In the final version Elites will be the attackers.
Im not a fan of phase 2, very much so because the bomb just happened to be conveniently a few yards from the detonation zone.. though both explosions were handed very well with the debris and all. I think if you are going to have so much assault objectives, try to add one territory or capture one. mix things up that way.