Help with teleporters on invasion map

Discussion in 'Halo and Forge Discussion' started by Rocknomiconic, Jun 8, 2011.

  1. Rocknomiconic

    Rocknomiconic Forerunner

    Messages:
    14
    Likes Received:
    0
    Hi guys,

    I was wondering if I could get a little help. I just made an invasion map, and intended to place all 12 teleporters, however, 4 of them have disappeared completely, and are still counting as being placed. Is there a solution to this "glitch"/have you encountered it before? Any help would be appreciated, without those last 4 teleporters the map ceases to work.

    Thanks.
    Rocknomiconic
     
  2. cluckinho

    cluckinho Well Known
    Senior Member

    Messages:
    3,002
    Likes Received:
    386
    Spawn a teleporter, press B, and select the DELETE ALL option.
     
  3. Rocknomiconic

    Rocknomiconic Forerunner

    Messages:
    14
    Likes Received:
    0
    Have tried this as well, with all of the different teleporter channels, but it's still registering as having 4 teleporters still spawned.
     
  4. Dirt Jockey

    Dirt Jockey Forerunner

    Messages:
    204
    Likes Received:
    0

    Dont worry about the channels...
    Do this for each TYPE of teleporter: Receiver,Sender and 2-way Nodes.
    That should fix it.
    Best of luck!
     
  5. Rocknomiconic

    Rocknomiconic Forerunner

    Messages:
    14
    Likes Received:
    0
    Hmm... Tried this too, it's still registering as only 8 teleporters available..
     
  6. cluckinho

    cluckinho Well Known
    Senior Member

    Messages:
    3,002
    Likes Received:
    386
    LOL i just realized that eight is the maximum amount of teleporters, not twelve :D
     
  7. Soul Slasher

    Soul Slasher Forerunner

    Messages:
    212
    Likes Received:
    0
    No, i really do think it is 12...
    But for future reference- Set label of all teleporters to something aside from "No Label"(FFA_ONLY is what I use) Take one object of the lost object, set to "No Label" and press delete all. All of the objects with no label will be deleted. Every object with a label is not deleted.
    Hope you solve this.
     
  8. Rocknomiconic

    Rocknomiconic Forerunner

    Messages:
    14
    Likes Received:
    0
    Thank you! That might actually be it, I had set most of them label specific, I'll go try this now. Just finished my map submission for the 2x2 banks competition, so ready to get back to invasion haha

    [br][/br]
    Edited by merge:


    Oh my gosh! Thank you so much, that was exactly what was wrong! I went through and deleted all of the portals under different labels, and i have all 12 back :) Your a lifesaver Soul Slasher!
     
    #8 Rocknomiconic, Jun 9, 2011
    Last edited: Jun 9, 2011

Share This Page