Merging Immovable Objects with Map Geometry

Discussion in 'Halo and Forge Discussion' started by Shock Theta, Jan 18, 2008.

  1. Linubidix

    Linubidix Ancient
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    When I do the door technique, and I'm doing it for the second tim, my object seems to spasm out of control and eventually thrown across the map.
     
  2. LIGHTSOUT225

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    Try it again. Then try it again. If you don't see progress by the 4th time or so, I'd try save/quitting the doors a little higher up, so you aren't merging the object down quite as far. Basically, with the door trick, the farther you want to merge it, the more likely the object is to spaz out or just fall through the floor. Merging takes persistence, it can be trying at times, so be prepared.
     
  3. haseoice

    haseoice Ancient
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    aww, this is awesome! this will work great for my "plains of oblivion" map i'm trying to make! thanks.
     
  4. Matty

    Matty Ancient
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    One of the most important things is blocking the sides off. Some scenery is tougher than others for keeping objects straight. I tent to use fence walls and fence boxes. I dont know why but they do a good job of keeping things straight. Single and Double boxes are good, and using doors is the best because its basicly impossible for an object to merge itself with a door, guarranteeing your object will be straight. When placing the scenery to block off the sides, make sure you get them exactly in the right space, any small gap will make the object wonky. Also its a good idea to block the roof with something, it tends to stop the object coming out at an angle.
     
  5. Waylander

    Waylander Ancient
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    Merging bridges length wise into a wall is a real pain in the ass.
    Takes lots of patience and good interlocking around it just to get it secure enough to go in the direction you want and only the direction you want.
     
  6. TekN9neKilla

    TekN9neKilla Ancient
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    im using this greatly for one of my new zombie maps..
    thanks for posting really helps us small time forgers out!
     
  7. minipwner117

    minipwner117 Ancient
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    THANKS SO MUCH! Shock Theta's and LightSout255's guides to merging are really helpful and has allowed me to forge new creations
     
  8. DRiSCOLL

    DRiSCOLL Ancient
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    for some reason my game lags and hardly goes into the floor when i do this can any1 help
     
  9. Nemihara

    Nemihara Ancient
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    The physics engine is making too many calculations for the memory to handle, so it drops the frame rate. And to fix it? I find that clearing out the cache works, for some reason. It's supposedly uncorrelated, but holding A while booting up your Xbox makes it faster.
     
  10. Lone Deity

    Lone Deity Ancient
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    Once you interlock with the ground, with the doors, can you lower it again by redoing the doors, and completing the steps again?
     
  11. Waylander

    Waylander Ancient
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    Yep. But the lower you go, the harder it is to keep it straight.
     
  12. DRiSCOLL

    DRiSCOLL Ancient
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    i find the door technique more reliable and easier i dont know thats just my opinion
     
  13. ImI METAL ImI

    ImI METAL ImI Ancient
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    Jeez, thank you for posting this. I could not find out how to merge evenly until now. Thanks a bunch.
     
  14. :o)

    :o) Ancient
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    Do you just use a shield door when on a map like Foundry?
     
  15. LIGHTSOUT225

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    no a regular door on Foundry, turned upside down/on its side so that it sinks into the object you are trying to merge a bit. On Avalanche, use the energy blockers.
     
  16. Linubidix

    Linubidix Ancient
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    HA, stupid n00b. Just kidding. Nah that wont work, you gotta use a door.
     
  17. Madridista

    Madridista Ancient
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    Wait how do you Merge 2 stairs into one wide one? Thanks, Noob question I noes.
     
  18. Waylander

    Waylander Ancient
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    Uh, have you tried placing them right next to each other using a double box or whatever to make sure the taller sides are flush?
     
    #178 Waylander, May 25, 2008
    Last edited: May 26, 2008
  19. Father786

    Father786 Ancient
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    Sweet, time to goof off in Forge with these tricks...
     
  20. IRoboto

    IRoboto Ancient
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    Thanks for the wonderful ideas, I truly appreciate it.

    Well my only problem is merging other objects into the map geometry. So I guess I was clear that to force box's into the ground you have to use another box.

    So if I want a fence wall into the ground... should I use another fence wall the same way I used the box?
     

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