Confined

Discussion in 'Reach Competitive Maps' started by thesilencebroken, May 18, 2011.

  1. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    [​IMG]
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    Supports 2-6 Players

    This is a small, symmetrical map designed by Shad0w Viper and myself over the last few months. It was originally intended to play standard 4v4 matches, and it can, but for the recommended style of gameplay, we say 2v2 or 3v3. If you like fast-paced and chaotic matches, then by all means, 4v4 can be done.

    Additionally, this map is designed entirely around trying to capture a nostalgic feel of past Halo titles. That in mind, we have an entire series of Classic gametypes built to go with the map. They play substantially better than default gametypes, and work great on ANY map in your library. Download and try them all for a better, more Classic experience.



    GAMETYPES

    RECOMMENDED GAMETYPES

    • CLASSIC SLAYER
    • CLASSIC SLAYER CE
    • COVY SLAYER
    • CLASSIC KOTH
    • CLASSIC STOCKPILE

    SCREENSHOTS


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    ACTION SCREENSHOTS

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    DOWNLOAD MAP
    DOWNLOAD CLASSIC GAMETYPES



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    OTHER MAPS BY THESILENCEBROKN



     
  2. SquidMan33

    SquidMan33 Forerunner

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    I love the map. First of all, It contains a great use of objects that work together instead of against each other. All the objects you used go along well. The multiple levels and layout of the map seam to boost gameplay. The aesthetics are great and unique. I love the use of block 1 tall and thin. Also everything is very neat and well forged. The entire map seems to have efficient cover, except for the room with the window collesiems (5th picture).

    Amazing job.
    Squidman
     
  3. firedrone8

    firedrone8 Forerunner

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    cool map. i like the center room, with the circle design, and the overall flooring is nice.
    But are you seriously allowed to advertise other maps in your post? theres gotta be some rule agaisnt that
     
  4. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    Hey, I tested this map a good amount that one day. I think we played like 6 or 7 games on it and I for the most part enjoyed them. I don't see any changes that are too drastic, which is to be expected as it was very fun the first time.

    I do remember 3-plots being a little weird though. Did you do anything with the territory placement for 3-plots?

    I'm definitely giving this a download, along with all the classic gametypes as those were really fun and balanced.

    Great job guys!
     
  5. thesilencebroken

    thesilencebroken Jill Sandwich
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    They're my maps, and they're at the bottom. Who cares?

    I don't think we actually did anything with 3-Plots, because it was already set up the best way we could think. Not every map will play every gametype awesome, so we just chalked it up to 3-Plots sucking on this.
     
  6. AceOfSpades

    AceOfSpades Talented
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    Oh, I thought I remembered saying something about moving the two territories down by the grenade launcher a little farther apart. I think that would help a lot.

    Would you mind if I toyed around with the locations of them? I love 3-plots and would love to see this map play it well.
     
  7. thesilencebroken

    thesilencebroken Jill Sandwich
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    Sure thing man. Thanks the helping test.
     
  8. Eightball

    Eightball Forerunner
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    Quite honestly, this is beautiful and I really don't have anything to complain about nor suggest you fix until I download and get some games on this. I can tell a lot of hard work went into this map and I can tell I'm going to enjoy playing on it and learning from it. Great work guys.
     
  9. thesilencebroken

    thesilencebroken Jill Sandwich
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    There are definitely little things that could be done with it, but we got the map to a point where we were happy with it and it did most of the things we wanted it to do.

    To be honest, with as little as I play halo anymore, and as few replies as each map gets anymore, I just build as an outlet for my creativeness.
     

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