Minecraft Thread

Discussion in 'Off Topic' started by CaMOfo, Aug 29, 2010.

  1. Klaydude11

    Klaydude11 Ancient
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    How do you change that? I checked the server settings and there wasn't anything of the sort.

    [br][/br]
    Edited by merge:


    My zombie fort:
    [​IMG]
    [​IMG]
     
    #2801 Klaydude11, May 14, 2011
    Last edited: May 14, 2011
  2. serumembryo

    serumembryo Forerunner

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    Hey guys. In this texture pack it says it is compatible with wildgrass. In the terrain.png it shows wildgrass with color. Then I go play minecraft and wildgrass is grey. Anyone know how I can fix this?
     
  3. Flameblad3

    Flameblad3 Ancient
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    Just mined down a lot and found a mine with ten assloads of lapis lazuli, gold and redstone.

    Only problem is that there are 20 assloads of mobsters.
     
  4. Security

    Security Ancient
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    I don't know because I don't use wildgrass, but you might have to use MCPatcher.
     
  5. serumembryo

    serumembryo Forerunner

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    I did use MCpatcher. Still the same. Damn it. Its some kind of glitch.
     
  6. Furry x Furry

    Furry x Furry Ancient
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    It's something to do with the texture pack itself. It's gradient thing must be set to be grey.

    That's what I assume at least.
     
  7. serumembryo

    serumembryo Forerunner

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    Well the terrain it shows it has color. Iv'e seen videos with Jolicraft and wildgrass. The wildgrass is colored.
     
  8. Furry x Furry

    Furry x Furry Ancient
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    There's a different thing besides the terrain.png. It's literally just a picture of a gradient going from one corner to another. It determines grass and leaves in certain areas of the map.
     
  9. Tallt66

    Tallt66 The Joker
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  10. Playerhata27

    Playerhata27 Ancient
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    Now that I can run Minecraft would anyone mind linking a public server IP , I wanna play!
     
  11. Bloo Jay

    Bloo Jay Ancient
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  12. stickmanmeyhem

    stickmanmeyhem Ancient
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  13. Monolith

    Monolith Ancient
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    #2813 Monolith, May 23, 2011
    Last edited: May 23, 2011
  14. A Legit Taco

    A Legit Taco Forerunner
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    Not in 1.6 sadly. Hippoplotamus has gone on vacation so don't expect to see them until 1.7.
     
  15. Neoshadow

    Neoshadow Forerunner
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    Haven't been playing much Minecraft lately on account of all dat Terraria, but Imma start again soon.
     
  16. pinohkio

    pinohkio Ancient
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    Change-log for V1.6

    + Added craftable maps
    + Added hatches
    + Added tall grass in some biomes
    + Mushrooms now spreads (very) slowly
    + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

    * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    * Players stuck in walls will slide towards the nearest gap if there is one
    * Made booster tracks speedier
    * Severely nerfed fire so it spread slower, and doesn’t spread infinitely
    * Seeds are now found in tall grass, using a hoe on the ground no longer works
    * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    * Activated dispensers make sounds and trigger particles in multiplayer
    * Doors make sound for other players in multiplayer
    * The record player now supports more than 15 different songs

    * Fixed running out of memory corrupting the current level
    * Fixed the side textures of grass getting extra dark when mining them
    * Fixed anaglyph 3d rendering mode having severe visual bugs
    * Fixed the crash screen vanishing immediately
    * Fixed not being able to target blocks when at x or z pos 1000
    * Fixed the achievements screen messing up the sky color
    * Fixed saving while sneaking dropping the player through the ground
    * Fixed a system clock change messing up the game speed
    * Fixed rain sounds not playing with fast graphics enabled
    * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    * Fixed the attack/swing animation not being applied to the armor layer
    * Fixed player rotation not being loaded correctly when loading a saved game
    * Fixed arrow physics, making them not get stuck midair when you open a door
    * Fixed arrows hitting reeds, portals, and other non-solid blocks
    * Fixed keybindings not getting saved properly under certain conditions
    * Fixed the player not being able to sneak off lowered blocks like cacti
    * Fixed a bug where the player could mine without swinging their arm
    * Fixed boats placed on snow being placed too far up
    * Fixed submerged boats rising very very fast
    * Fixed sand dropping onto boats getting stuck in a falling animation
    * Fixed a game crash when riding a vehicle or animal into the nether
    * Fixed falling while riding not dealing damage to the rider
    * Fixed buttons and levers too close to the player being impossible to use
    * Fixed dispensers shooting through walls
    * Fixed fire hurting through wall corners
    * Fixed entities reaching water through wall corners
    * Fixed placing doors next to cacti creating half-doors
    * Fixed buttons and levers being placeable on leaves in “fast graphics” mode
    * Fixed furnaces and dispensers not dropping their contents when destroyed
    * Fixed dispensers biasing later slots
    * Fixed farmland taking too long to dig
    * Fixed tilling below some blocks being possible
    * Fixed tilling the underside of blocks somehow working
    * Fixed fences and stairs sometimes becoming invisible
    * Fixed walking on top of fences not producing step sounds
    * Fixed fire sometimes existing mid-air as an invisible block of pain
    * Fixed fences and wooden stairs not being flammable
    * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    * Fixed fishing rod rendering being a bit lacking
    * Fixed fishing rods being stackable
    * Fixed mining glass hiding the clouds behind the glass
    * Fixed rain falling through liquids
    * Fixed items in glass blocks not getting ejected properly
    * Fixed water interacting strangely with glass
    * Fixed glass not blocking rain sound
    * Fixed fences and signs preventing grass from growing
    * Fixed rain and snow being incorrectly lit
    * Fixed grass staying alive below stair blocks
    * Fixed the achievement screen not pausing the game
    * Fixed some screens breaking the sky tint color
    * Fixed fullscreen mode switching causing mouse issues and screen closes
    * Fixed chat messages surviving through game switches
    * Fixed ice so it regenerates regardless of whether it’s snowing or not
    * Fixed rain falling too slowly
    * Fixed levers being placeable on weird locations
    * Fixed floor levers sometimes not delivering a signal downwards
    * Fixed floor levers sometimes not being removed when the floor is removed
    * Fixed rail tiles sometimes not properly connecting to a new neighbor
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    * Fixed wolves not following their owner if the name has different caps
    * Fixed creepers retaining charge level when they can’t see their target
    * Fixed dying in the nether spawning new portals
    * “Fixed” beds in the nether
    * Fixed inventory acting weird when portaling by making the portal close all screens
    * Fixed wooden pressure plates being mined with pickaxes
    * Fixed redstone repeaters having the wrong particles
    * Fixed saplings being plantable through snow onto non-grass blocks
    * Fixed ore density varying per quadrant from the center of the world
    * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    * Fixed mushrooms spawning everywhere during nights
    * Fixed animals only spawning near light during the night
    * Fixed the multiplayer join screen input field being too short
    * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    * Fixed inventory icons not animating after being picked up in multiplayer
    * Fixed mushroom soup not leaving a bowl in multiplayer
    * Fixed entities above the map height limit becoming invisible
    * Fixed healing not flashing the health bar in multiplayer
    * Fixed arrows being animated really strangely in multiplayer
    * Fixed arrows triggering too many entity move updates in multiplayer
    * Fixed the compass not pointing at the spawn location in multiplayer
    * Fixed fires being impossible to put out in multiplayer
    * Fixed record players spawning client-side fake records in multiplayer
    * Fixed records not playing for other players in multiplayer
    * Fixed players spawning in the wrong location and quickly lerping to the correct location
    * Fixed monsters not being visible for players with their difficulty set to peaceful
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    * Fixed saplings sometimes spawning trees client-side in multiplayer
    * Fixed weather sometimes changing client-side in multiplayer
    * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling

    SOURCE
     
  17. Kidbomber

    Kidbomber Ancient
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    My Thoughts on V1.6 coming out:

    Minecraft 1.6 Pre-Thoughts | Love Justles

    Please comment if you can :3.
     
  18. newbieninja2

    newbieninja2 Forerunner

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  19. Halo Orlando

    Halo Orlando Ancient
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  20. Kidbomber

    Kidbomber Ancient
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    It was shown on the MCforums blog page, so I would think most have at best :3. I knew about the mod itself way before it was rather popular but meh my eyes would hate me for getting it lol :p.
     

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