Infection: Control Station

Discussion in 'Reach Casual Maps' started by Hinkywally, May 10, 2011.

  1. Hinkywally

    Hinkywally Forerunner

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    Control Station

    Created by h0twing3/hinkywally

    Map Description
    This will mark my first infection map for reach.
    there are two versions of this map so I'm providing the (Day*) version you can still access the other one by viewing my fileshare and looking for the map marked with (Night*)
    So on with the details
    Weapons on map,etc.
    x1 Machine gun turret
    x1 golf club
    x4 shotguns
    x1 Grenade launcher
    x4 Pistols
    x1 Sniper Rifle
    x1Rocket Launcher
    x8 Frag grenades
    Once their gone you won't be able to punch your way to victory no no

    A few warthogs were on the way to the Unsc Control Station den to drop off the extra ammo and 1,3,5-Trioxane / fusion coils. An accident caused a few 1,3,5-Trioxane cans to Explode and cause a crash so far two spartans have died from inhaling the deadly gas, but the weird thing was they didn't stay dead. They began to shake and there eyes twitched then opened. Close-by a team of highly trained spartans didn't know what have been unleashed so SI: Superintendent took steps needed to stop it whatever it was from leaving the area.
    To be played with gametype: Return of Dead



    The area where the accident took place also the zombie spawning point

    [​IMG]

    The spot where most of the weapons in the warthog dropped
    http://img717.imageshack.us/img717/3249/reach17594765full.jpg
    keep an eye out fallout shelter doors are closed oh no's!

    http://img135.imageshack.us/img135/4646/reach17594770full.jpg
    Hold your ground at the machine turret
    http://img542.imageshack.us/img542/427/reach17594777full.jpg

    Human spawn point no need for respawn as humans lol
    http://img831.imageshack.us/img831/3283/reach17594786full.jpg



    Warning to the zombie and human don't cross that gate you die. your also looking at another view of the zombie spawn points
    http://img852.imageshack.us/img852/2907/reach17594783full.jpg


    Now the gamtype: easy details humans or zombies can not use any vehicles at all. zombies walk a bit slower than humans.
    Last man standing Unlitmited ammo. but can't not pick up no new weapons


    On last note (Night*) Versoin of the map the gate fails to stop the zombies adding another way to get in the den

    Please give me feedback on the gameplay any lag and ideas on how to improve it if so for more things I should add or change.
    Jeffrey.

    UPDATE: Gametype has been updated with Minor fixes
    Overview of map picture >-> http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=17594778&player=h0twing3
     
    #1 Hinkywally, May 10, 2011
    Last edited: May 12, 2011
  2. robbieagray

    robbieagray Forerunner

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    Your screenshot doesn't give us an exact idea of how the map is supposed to feel. i would recommend adding atleast one more screenshot. :)

    As for the turret and the turret I would recommend caution as these weapons tend to annoy zombies away from such maps.

    Nice for a first release though.
     
  3. Forgefire

    Forgefire Forerunner

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    Give us more screenshots, add more screenshots
     
  4. Hinkywally

    Hinkywally Forerunner

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    Added a link to an overview of the map
     

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