Slegendary

Discussion in 'Reach Competitive Maps' started by smithspot, May 7, 2011.

  1. smithspot

    smithspot Forerunner

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    Map has been updated with a few minor changes 05/25/11

    Thanks for all the feedback guys. I have been away from my box for a few weeks, but I finally have been able to make the changes needed to make this a great map.


    Changes:
    * Removed rocket and replaced with Hammer
    * Removed some badly placed spawns and add a few new spawns
    * Opened top area more for greater strategic gameplay
    * Removed bottom shelve of the weapons rack seen in picture


    Map is best with 2v2 or 3v3. Please download and give feedback, Thanks...

    Slegendary

    The title of this map is a combination of Slayer and Legendary. I know that there will be some legendary team slayer matches using this map and custom gametype. Slegendary has two identical bases on each side of the map. The bases are connected with by a long hallway on the outside and a winding tunnel on the inside of the bases. In between the two bases is a small courtyard giving access to and from the tunnel and halway.

    This map is best without armor abilities (classic slayer). I have placed armor abilities throughout the map for maximum gameplay and team strategy.

    Weapons on map:
    Grenades x 4
    Plasma x 4
    DRM x 4
    Pistol x 2
    Assault x 2
    Shotgun x 1
    Hammer x 1

    Armor Abilities on map:
    Hologram x 2
    Sprint x 2
    Armor Lock x 2
    Camo x 1

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    I have also set the map for CTF multi-flag, KOTH, and Stockpile.

    This is my second contribution to the website. Please enjoy and please leave feedback. I am always striving to improve my forging abilities, Thanks...
     
    #1 smithspot, May 7, 2011
    Last edited: May 25, 2011
  2. Knight Of 0rder

    Knight Of 0rder Forerunner
    Senior Member

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    First I would like to say that this is a very impressive looking second map.

    Next time you are taking pics for your map, you may want to use the free camera so you don't have your guy always in it. You may want to avoid putting so many different weapons next to each other like in the fifth picture because it makes it very difficult to pick up the weapon you want. In the sixth picture the tunnel on the bottom left of the screen looks a little cramped, and it looks like it would be a death zone if someone were to throw grenades in there.

    On the positive note I really like the ramp you have on the second picture. I also like how you have plenty of cover to block lines of sight.
     
  3. RAWR2010

    RAWR2010 Forerunner

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    I love the map dude but you might wanna change the description from "A blank canvas recommended for Forge editing only."
     
  4. smithspot

    smithspot Forerunner

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    Thanks for the feedback...

    As far as the pictures I was trying something different other than action pics or pics with the free camera. Just seeing how it looks/comes out.

    The tunnel in the sixth picture is almost a death trap. That area is on area I didn't speak of within the description. That area is more of a getaway and/or tactical to attack the enemy.

    I hope you download and play the map. I would really like to get your feedback as far as gameplay on the map.


    Thanks for the feedback as well. I'm really glad you enjoy my map. I was so busy testing the map and making sure the map played/worked perfectly I completely forgot about the description. I will be sure to make the changes to it soon.

    Thanks again...

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    Edited by merge:
     
    #4 smithspot, May 25, 2011
    Last edited: May 25, 2011

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