Linubidix, YES IT CAN, and to great effect. Sometimes you suddenly hear a gravity hammer strike and you move to the other end of the map. Shatakai, well, i planned it a bit. For example, i wanted 24 individual sections, one for each teleporter. Also, i deliberately placed the grav hammer box and the camo corridor. But the rest was just RANDOM! Finally Wii60, i have absolutely no idea, sorry. I havent been able to find swat on Bungie to download it! Although i would assume the novices would just stand still and we, the experts [lol] would move about randomly picking 'em off. If you could give me a link and/or test it yourself i would be most grateful. v2 SHOULD be up within a couple o' weeks [cos im a bit new to interlocking]
good map but i dont like it its so confusing and annoying , but dont get me wrong it looked good , but the gameplay doesnt please me
Yeah the gameplay is weird. This is really an experiment, but people seem to like it. I honestly don't care if u like gameplay, none of my friends do... (lol)
is there a roof or did you take it off? would'nt it be easy to grav hammer out of it and just pwn from on top?
Some friends and I were in the process of making a similar type of map, but the teleport-killing would get annoying (Due to camping).
Well the reason that isnt too big a factor here is since everything is a fence wall,if you stand still to camp youll be shot as an easy target
This has got to be really crazy, the teleporters everywhere, and being able to see your enemies, but not getting being able to get at them has got to be funny as well. there must be a lot of random popping right in front of a guy and shouting and meleeing, y'know? 9/10 for an orginal idea
first you need 2 leard how 2 embed. secont this looks like a map that would piss allot of people off. no offense but people want to blow **** up not be stuck in a purgatory maze of teles and fences. mabe it would make a good pre game where you wait for friends 2 join but other than that all i can see is a bunch of frustrated ppl. map looks well built though
I've always wondered what weapon fire will go through fences. Now I'll be able to find out! This doesn't look too good (no interlocks!!!1!!one!1!), but it doesn't matter. It looks like it plays very well. Doesn't look like it takes any skill to win, more of a luck-based game. A non-moving hill KoTH variant would be fun... EDIT: Oh come on!! That's not fair, I'm not a necro-poster! This was just on the front page, I thought it was recent. Okkay, no-one post after me, let's put this thread to rest. Sorry, guys...